Blue trinket rework?
I feel like that the blue trinket needs some more love. The idea that the trinkets counter each other is a very cool idea. But then you realize its like the Pokemon starter system where one Pokemon will be inherently better choice then the others. IE Gen one. Statistically Squirtle is the best choice not because he gets the best stats, but he's is super effective against charmander, while his own weakness, bulbasaur, is weaker.
This is kinda what's happened to the trinket system countering ideal. The red trinket is by far the most powerfull not because it is much better then the others. But there is no way to counter the red trinket. Therefore I think the blue trinket needs a rework.
Make it simply a disposable ward. Make it a placeable untargetable ward that lasts for a short period of time.
Scrying Orb: Places an untargetable ward that lasts for 8 10 secs.
Range: 1500
Cooldown: 130 Seconds (Reduced to 100 secondss at level 9)
Farsight Orb: Places an untargetable ward that lasts for 15 20 secs
Range: 3000
Cooldown: 70 Seconds
That would bring up the acting orb in to contention and it would be so usefu. The biggest concern would be it would allow for jungle invades to be much safer so tweaking the time it last may be needed, maybe 8 secs at basic and 15 at upgraded.
**UNIQUE Active **
Reveals small location within 2500 / 3500 range for 1 second (120 second cooldown).
Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
**UNIQUE Active **
Reveals an area up to 4000 units away for 1 second (90 second cooldown.) Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions. This effect is invisible to enemy champions.