[Item Rework] Madred's Razor / Wriggle's Lantern
The Goals:
- Madred's build path loses armor in exchange for additional resource return.
- Avoiding too many anti-champion stats, the two biggest being Attack Damage and Life Steal.
- More appealing to attack speed champions that can thrive in the jungle via farming for late game, near-instantaneously leaving the jungle to gank a lane and/or their ability to mitigate damage through unique mechanics.
Said attack speed champions include but are not limited to:
- Aatrox
- Nocturne
- Master Yi
- Tryndamere
- Shaco
**Honorable mentions include but are not limited to: **
- Yasuo
- Gangplank (Bankplank)
- Jax
- AD Warwick
- Glass Cannon Xin Zhao (Xinsane)
Disclaimer: Numbers are merely theoretical until properly tested in an environment, such as the PBE, and are subject to change.
[Item] Madred's Razor
TYPE: Basic Attack Modifier (Single-Target)
TARGET TYPE: Self / Neutral
BUFF TYPE: Attack Speed / Healing
DEBUFF TYPE: Magic Damage
COST: 700 Gold
Build Path:
Hunter's Machete (300 Gold) + Rejuvenation Bead (180 Gold) with a combine cost of 220 gold.
Basic Description:
(Passive): +6% Attack Speed
(Unique Passive): Maim: Basic attacks against monsters deal 60 bonus magic damage and restores 8% of the damage dealt as health and 4% as mana.
Specific Details: Madred's Razor builds out of Hunter's Machete (300 Gold) + Rejuvenation Bead (180 Gold) with a combine cost of 220 gold for a total of 700 gold.
(Passive): +6% Attack Speed
(Unique Passive): Maim: Basic attacks against monsters deal 60 bonus magic damage and restores 8% of the damage dealt on each basic attack as health and 4% as mana.
[Item] Wriggles Lantern
TYPE: Basic Attack Modifier (Single-Target) / Ward
TARGET TYPE: Self / Neutral
BUFF TYPE: Attack Speed / Healing
DEBUFF TYPE: Magic Damage
COST: 1650 Gold
Build Path
Madred's Razor (700 Gold) + Dagger (400) + Dagger (400) with a combine cost of 150 gold.
Basic Description:
(Passive): +30% Attack Speed
(Unique Passive): Maim: Basic attacks against monsters deals 100 bonus magic damage and restores 8% of the damage dealt as health and 4% as mana.
Specific Details:
Wriggle's Lantern builds out of Madred's Razor (700 Gold) + Dagger (400) + Dagger (400) with a combine cost of 150 gold for a total of 1650 Gold.
(Passive): +30% Attack Speed
(Unique Passive): Maim: Basic attacks against monsters deals 100 bonus magic damage (150 max) and restores 8% of the damage dealt on each basic attack as health and 4% as mana.
(Unique Passive): One for the Road: Gain 40% increased Gold from monsters.
(Unique Active): Beacon: Places a Stealth Ward that reveals the surrounding area for 180 seconds. (180 second cooldown).
Limited to 1 Gold Income Item.
Disclaimer: Numbers are merely theoretical until properly tested in an environment, such as the PBE, and are subject to change.
That said, the armor can remain along with the cloth armor as well on the Madred's build path and just give the items the 8% and 4% resource return, due to how valuable the armor is for certain champions in early game ganks (although Lee Sin is still in a strong spot regardless).
I'm considering adding a second version of Madred's Razor and Wriggle's Lantern. Madred's will build out of Hunter's Machete and Dagger with a combine cost of 50 gold for a total of 750 gold. Wriggle's build out of Madred's a Dagger and 2 Rejuv Beads with a combine cost of 140 gold for a total of 1650 gold.
Once again, I am avoiding Vampiric Scepter due to the attack damage and life steal attached to the item out of fear that it goes against Riot's stance on Wriggle's Lantern being for jungle farming rather than jungle ganking. If this was not the case then I would have Madred's Razor build out of Hunter's Machete and Dagger with a combine cost of 50 gold for a total of 750 gold. Wriggle's build out of Madred's and Vampiric Scepter with a combine cost of 100 gold for a total of 1650 gold, with possibly even a combine cost of 300 gold for a total of 1750 gold.
I also want to consider reducing the cost of Wriggle's Lantern down to 1550 gold with a combine cost of 50 gold, down from 1650 with a combine cost of 150 gold.