The short range is pretty much the reason why I only go for spellthiefs vs melee supports - so I have a possibility of getting gold without giving 3/4 of my hp for one stack.
Then if we compare
with other supports starting with
:
The Q manacost goes from 90 to 150 mana and the CD goes from 14 to 10 seconds. If we compare this with a similiar ability - the Thresh E (is more melee, but has a slow) - it costs 60 to 80 and has a flat 9 seconds CD. So with 40% CDR Thresh E has 5.4 seconds CD, while Jannas Q has 6.
Jannas shield is a single target one and gives some AD (that gets lost if the shield breaks). It costs 70-110 mana, has flat 10 seconds CD and gives 80-240 shield. If we compare this with Thresh W: 50-70 manacost, 60-240 shield and 22-16 CD. With 40% CDR it has 9.6 seconds CD. **But **its AOE, can give vision and is pretty much the best safe in the game.
And then we have Jannas W that has a pretty nice passive and an underwhelming active. Is costs 40-80 mana, has 12-8 seconds CD, deals 60-280 damage and 24-40% slow with 600 range and is single target spell. Now for Thresh we take his E again (2 Janna spells in 1 Thresh spell): 60-80 mana, 9 seconds flat CD, 65-185 damage and 20-40% slow with 400 range (only 200 range less) and is AOE. In addition to it Thresh can get a respectable amount of bonus damage as passive from it even if he uses Flay. Janna gets bonus MS that gets lost as soon as you use your W.
And since Thresh has 2 Janna spells in 1 of his he has room for an extra spell - the hook - that enables aggressive play, pick up possibilities, escapes and is a bonus damage source.
Then we come to
vs
. Their kit is somewhat familiar, but hella different at the same time:
Both of them have a slow so we start with these spells: Jannas W costs 40-80 mana, has 12-8 seconds CD, deals 60-280 damage and 24-40% slow with 600 range, 3 seconds duration and is single target spell. Lulu Q costs 60-80 mana, has flat 7 seconds CD, deals 80-260 dmg and slows for 80% (it decays, but still is huge) for up to 2 seconds with 925 range and is AOE with a mechanic that lets you have a longer cast range (E+Q combo).
We also could compare the Ws of Lulu and Janna. Even though Lulus W deals no damage, it is technically a silence and a slow combined in one spell. It is a hard CC spell with a slightly higher CD, but is still more usefull. Especially because it has a second possibility of casting - MS for allies.
Then we have the shields that both give some sort of bonus dmg to the target.
Jannas E costs 70-110 mana, has flat 10 seconds CD and gives 80-240 shield. Lulus E costs 60-100 mana, has the same CD as Jannas and shields for the same ammount. But it also can deal a decent amount of damage, give vision on targets that go into stealth and be used for combos with Q.
These were 2 champions that are pretty popular and have somewhat similiar kit. And both of them have better overall stats on their spells doesnt matter if its manacost, CD or damage.
Jannas only possibility to harrass on lane is E+AA but due to her really low range of 475 she will get more damage in return than she was able to do herself. She has the second lowest range from all of the ranged supports (Thresh and Morg have the lowest with 450 but it works out due to their kit) and that makes the use of Spellthiefs Edge only decently viable vs low range ADCs and melee supports. Every other ranged support has at least 550 range on his AAs.
W is the only spell in Jannas kit that can be used as harrass due to her low AA range, but has a way too high CD for it and needs to be maxed over E which directly makes 2v2 fights even worse.
After the nerf that came with the support changes Janna needs a lot of AP to get the same stats on her spells that she had before the nerf with no AP at all but this will make her really squishy and less usefull for her team, because you usually need that Mikaels early since Janna is really mana hungry.