Coding
Does anyone know why League still uses Spaghetti Coding? When it first came out as a WC3 mod it made sense, but now that it's been around for a decade, and spent the better half of that decade dominating the PC Gaming market, you'd think they'd leave that rudimentary form of coding in the past. But alas, here we are, in 2019 with a AAA game that puts out broken patches 1/4 to 1/3 of the time.