Did Riot's rework of the Runes succeed like how they wanted them to?
Riot's before season 8 came, said they were remaking runes so people can be more creative in the field. Words said as The new rune system will bring over the keystone system and there’s about to be some really neat skill and passive additions to help cater to your specific type of gameplay. However, it feels like nothing really changed but just the runes itself and not how to players use them. Remember the "Paths to Victory" videos they made? I swear, I dont see anyone rune those, or anything similar, to those builds on those champions. Maybe some times at the beginning of season 8 but later on... not anymore. World Tour Twisted Fate turned to Arcane comet/Unsealed Spellbook Twisted Fate. Fastest Nasus turned to Grasp/Kleptomancy Nasus (Honestly Klepto is still funny but working).
I felt like the goals for Riot hit the achievement of new, game affecting runes but not creative runes for specific situations. Like maybe sometimes the primary rune but nothing really silly. Just wanted to point out.
+ glacial