Here's my problem with most of the community surrendering so easily:

Busty Demoness·5/26/2018, 6:17:05 PM·22 votes·4,647 views

It says they don't want to get better as players.

"Let me just surrender this game where my usual shit didn't work and hope it works in the next game."

That's the mentality I see these days. It's not adaptation or "making better use of your time". It's giving up. It's refusing to learn from what went wrong, how to correct what went wrong, and simply how to persist through the tough shit.

I miss the days when people learned how to play safe and from behind. At least then it didn't feel like a bunch of players quitting a marathon just because they stumbled in the first quarter. League (and MOBAs in general) is not meant to be a super fast, instagib game. If you want that, go play Call of Duty on Hardcore or, if you don't like point and click deletion, a fighting game where your skill is actually measured as an individual.

Yes, I'm ranting over a surrender I'm salty about. I felt my team gave up way too easily for what happened. And it's not the first nor the last.

46 Comments

Sex Crazed Eve5/26/2018, 6:37:34 PM14 votes

You gotta look at it from both sides, too. Since the early game has become so vital isn't it a good idea to get to the next game faster so you can practice it before trying to learn the late game?

Brain Errör 4045/26/2018, 7:33:34 PM8 votes

Surrendering on the scale it is now is due to riot's balance issues. Games are simply not the same. Champions don't fall off. Damage doesn't fall off. Champs that should outshine in the late, outshine in both early/mid and late so early game champs simply can't compete. There's so many issues you can't just pin on people just "ff'ing". Games are actually done around the 10minute mark. Anything after is waiting for a massive screw up on the enemy team.

You can simply say ff'ing at this point is just giving the enemy team the respect of getting as far ahead as they are. No amount of hard work and dedication is going to get you through a lost game. Try as you may, if it's over, it's over.

Chermorg5/26/2018, 6:55:03 PM7 votes

50000 times agree

Nut on my Butt5/26/2018, 6:50:32 PM5 votes

A lot of people really don't know how to have fun even while losing :s

Lightning I5/26/2018, 7:02:35 PM4 votes

Wasn't the whole point of all of season 8's updates to make games faster? Games I played last season would usually last from 30 to 45min. Games I play now would be around 25 to 35min.

Also, surrendering early and playing more games can be more efficient than wasting time on a low chance of winning. Ranked is farming LP and efficiency is important

BlueVestGuy5/26/2018, 9:03:45 PM3 votes

yeah I don't think you'll be able to improve much when your team is 5 30 or simply refuse to coordonate when their whole team is apparently together everywhere on the map at every instant also how does playing through a loss teach you anything more, especially if there is basically no chances of comming back? Most of the time I can already see where I fucked up in the early game. When we're severely behind my eyes won't suddently open and make me realise where I went wrong. There's no real room to learn from your mistakes when you're at a point where doing everything perfectly would yield the same results.

DongsAndShrooms5/27/2018, 12:47:59 AM3 votes

The opposite is even worse, getting delusional stubborn fuck-wits that think a game is still winnable when the enemy has gotten every dragon throughout 20 minutes and hasn't lost a single turret while you're down to your inhib tower Mid.

People need to start realizing that it's much more productive AND FUN to just get a miserable game over with early and get into a fresh one instead of being those one or two selfish %%%%s that hold the rest of their team hostage in a doomed experience because they think they're the next Faker.

iWillSmite5/27/2018, 12:02:43 AM2 votes

This is why I NEVER vote to surrender unless there is a situation where someone is intentionally feeding, or maybe someone went AFK. If every player is active and trying to playing the game to the best of their ability, surrendering shouldn't be an option. Just my opinion.

Vlada Cut5/26/2018, 8:48:10 PM2 votes

If I see a match that is nerly impossible to win because people don't listen and only argue or troll, then I don't see the point of soloimg the match till the end if the rest of your team refuses to help. If I see a hidden potential, a fire wsiting for incineration, a chance to win, I'll be there to guide my teammates into the light, to the path of victory. ...unless that one Vayne decides to afk farm in teamfights. ._. Seriously, I'm a competitive player with never ending energy in other games in which solo carrying is easy, but League showed me that soloing can lose your game. I myself got fractured by that fact and am consistently trying to glue myself back again by adapting till shutdown gold changes or situatiom #2 mentioned above.

bigtendie5/26/2018, 7:32:49 PM2 votes

Not everyone cares about getting better at a video game. Some players just want to play a game or 2 and go about their day. If this was a ranked game you're talking about then I understand but if it's norms just let it go.

2nd Chance5/26/2018, 10:36:38 PM2 votes

-- Enemy gets first blood --

Person on my team (usually someone who wasn't the one to die) - "GG, we lose, I'm gonna tilt off the face of the earth now and destroy our team's morale"

I hate teammates like this

Brooks1075/26/2018, 7:55:55 PM2 votes

what pisses me off is

  1. ""x is op""
  2. i fed 10 kills in lane because of that
  3. i dont care if your 3/1 and can clear the waves as viktor in oneshot time to force this loss on you even though we can comeback
Hyquiem5/27/2018, 7:01:14 PM1 votes

Surrendering comes most from when things get out of hands, if your midlaner feeds yasuo and then yasuo is just going to blow you up, with crit that’s when people will surrender. This revolves around people having no idea how to play the game.

Audhulma5/27/2018, 7:06:25 PM1 votes

That might have mattered back when games averaged 45min-1hr, but even non-surrendered games are usually over by the 25 or 30 minute mark now anyways. Basically there comes a point where it's just more efficient to accept the loss looming over your head and save the next 5 or 10 minutes of your life. Usually by the time the 15 minute mark has rolled around there's at least one person on the team who has taken it upon themselves to berate everybody else for every little mistake, making cooperation all but impossible anyways.

That's not to say that every match ending in a surrender is like that. There certainly are people who just have the worst kind of defeatist attitude, and cry "Game over man! Game over!" within the first 5 minutes -I used to play with one actually- but you also can't learn or improve from every lost game. You've played WoW before right? If you raided on a regular basis then you probably remember some fights where you'd spend hours bashing your head against a brick wall on the same boss. At some point it's not about learning to play the fight out properly, it's just that you're undergeared. Same concept.

Pandeonor5/27/2018, 10:27:24 PM1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=9Ee3A7AL,comment-id=,timestamp=2018-05-26T18:17:05.970+0000)

"Let me just surrender this game where my usual shit didn't work and hope it works in the next game."

I would sum up more like this: "Easy winning is more fun, playing if behind is complicated, stressful and the chance of winning is lower with 3/8 then with 8/3."

Well. Like soccer if you are 0:2 behind after 15 minutes.

That´s wrong. Negative attitude. But there not much you can do against. Press "no" and go further.

Luigi Tortellini5/26/2018, 8:01:26 PM1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=9Ee3A7AL,comment-id=,timestamp=2018-05-26T18:17:05.970+0000)

It says they don't want to get better as players.

You're absolutely right, I really don't give a shit about how good I am at this game. Maybe you'll understand when you're older and have a life, but when I sit down to play video games I actually want to have fun. League is not in a great state for that right now. I don't think the game is unplayable right now as some people do, but if I was a jungle player I'd probably just leave every time I got behind early.

Dysnomia5/26/2018, 8:50:30 PM1 votes

Really? Usual shit?

First tower, first kill, teleporting left and right pushing lanes.. my "team" is cluelessly wandering around the map doing nothing... went afk... still most damage done in team. I really want to play games like these more, to drag it to 55min so i can finally lose. GTFO

https://ibb.co/jqsVO8

Let's just keep calling things different names than it is. It is not demented cancerous game matching system... no... it is people surrendering easily. Go fuckurself.

Ryrynounet5/26/2018, 9:01:00 PM1 votes

League (and MOBAs in general) is not meant to be a super fast, instagib game

Tbh honest, riot has made the game like this and the smallest lead in early game will eventually determine the outcome of the game

Blåbæret5/26/2018, 9:08:31 PM1 votes

People know the game is a snowball fest - that's why they surrender early. Ain't no point in trying to play from behind when such tactics ceased being functional after pre-season release. In fact, people have a good enough understanding of the game to know when not to bother.

abca985/26/2018, 9:20:34 PM1 votes

The only thing you learn from games in which botlane is 0/10 at 15 minutes is to dodge. https://fotos.subefotos.com/ab6403ce79c0005995acb44bd7d4078bo.png

This guy right here did nothing but splipush (without lasthitting), bought two items with almost the same active, didn't even bother to finish the ward item and trapped us for more time than necessary.

Lost R5/26/2018, 10:05:31 PM1 votes

I've been saying all of this for years now. I ended up stopping half a year ago because every game had people who jumped into the game only to refuse to do anything. I came back last month only for the situation to be a thousand times worse.

Player morale has just dropped through the floor and is currently drilling its way down through the mantle.

Róka5/26/2018, 10:21:25 PM1 votes

How do you know that someone quitting this game isnt making better use of their time. they could have a family, or are getting ready to start one. im pretty sure that is better use of time than playing this trashcan.

Zullar5/27/2018, 12:14:23 AM1 votes

Elemental dragons ruined comebacks IMO. Get down a few infernals... who wants to try and come back vs that? Just ff now.

RedPannda5/27/2018, 1:08:15 AM1 votes

I completely agree and I haven't even read the rest of the thread yet but I can guess most of the replies ahead of time because it is always the same excuses.

  1. Muh time: I can only play an hour a day so I would rather surrender at 15 every game so I can sneak in a 3rd game.

  2. Muh inters (insert whoever lost their lane): Implying that ideally no one should ever lose their lane and games should all end in ties and a lost lane is never able to recover because I don't know how to recover or play from behind.

  3. Muh I only enjoy the game when I am the one snowballing: Why play a game that might be a challenge to me and force me to use over 50% of my grey matter and try to achieve a hard fought victory when I can just surrender and reroll the dice to try to get that ez victory where I get carried.

Unless you are Diamond 1+ you do not have the knowledge to know when a game is actually lost. My most enjoyable and memorable games have been the ones where my team wanted to surrender after losing a single objective ect and I held on and talked them back into trying and we come back to win against the odds. I would rather play one of those games than 10 snowballs that end with no challenge.

There are only two reasons for ever surrendering imo.

  1. Your team is 0/20 with all towers lost at 15 and your team comp has no way to scaling to turtle out a comeback.

  2. You have people running it down mid or afking (this mostly because I don't want to give those people the chance at getting a victory that they do not deserve. But often I will still attempt to win if we have the right team comp to pull out a 4v5).

Other than that there is absolutely no reason to consider a surrender pre 30 minutes. It is quitter mentality and part of the reason elo hell exists.

Hyquiem5/27/2018, 1:44:44 AM1 votes

But if you do look at it it’s true but they also rather not listen to the person that might carry them. It’s the mindset of league don’t tell me what to do even if it helps.

Baconstr1pz5/27/2018, 6:49:47 PM1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=9Ee3A7AL,comment-id=,timestamp=2018-05-26T18:17:05.970+0000)

It says they don't want to get better as players.

"Let me just surrender this game where my usual shit didn't work and hope it works in the next game."

That's the mentality I see these days. It's not adaptation or "making better use of your time". It's giving up. It's refusing to learn from what went wrong, how to correct what went wrong, and simply how to persist through the tough shit.

I miss the days when people learned how to play safe and from behind. At least then it didn't feel like a bunch of players quitting a marathon just because they stumbled in the first quarter. League (and MOBAs in general) is not meant to be a super fast, instagib game. If you want that, go play Call of Duty on Hardcore or, if you don't like point and click deletion, a fighting game where your skill is actually measured as an individual.

Yes, I'm ranting over a surrender I'm salty about. I felt my team gave up way too easily for what happened. And it's not the first nor the last.

wow a good post from BD, impressive