I have a question about MMO's
So this question is inspired by the recent discussion about a LOL MMORPG potential.
I feel like MMORPG's are not as of interest now as they were a few years ago, but I personally love them. I'm just wondering if we have a clear idea on why.
Is it because people are just bored with the genre? Is it because people are spoiled by how easy and quick other games are now and don't want to put in the work of a mmorpg? What about other MMORPG's over the last few years? Elder Scrolls talked a big game, but then when they went live they dialed back their efforts a lot on end game content. WIldstar had a brief shining moment. Are devs just not willing to risk putting that much resources into a project? Do they not view it as worth it anymore? Are all devs just afraid that nothing they create can ever compete with WOW?
If anyone could provide some insight here if you do more research than I'm willing to that would be great. I'm a bit behind on the overall gaming scene but I'm sad to see that like since FF14 no one has really dared challenge WOW for MMORPG traffic.