Why is everyone against Eternals, yet no one talks about the real gameplay influencing paid stuff

Jng Account·2/21/2020, 8:58:23 PM·1 votes·6,063 views

Im talking about obtaining champions. Is there something more gameplay influencing than which hero you pick? Kinda, skill, runes, items, but champs are important as well.

Yet they are behind pay wall, be it ingame currency, idgaf. Its like saying that in that one p2w mobile game you can get premium stuff for ingame currency, but they forgot to mention that you have to obtain ludacrious amounts of that currency...

Ppl are going batshit bcs of meh stat tracker(not achievements), while new players experience is literally tied to shitty weekly rotations, no demoing what they want to try them, only shitty temporarily unlock of random champ for 7 days, nice, now you have to save full price for them if you liked it bcs you used shard...

(to be fair, new players get plantly of BE/champs, still, the solution is so easy...)

And fuck off with "Its so smurfs/permed players arent handled everything from start", who cares? Do you think it stops smurf from creating new acc and stomping? Or notorious rager from raging? Ofc not...

It exists so you have something to grind for? Who wants that tho? Who turns on LoL and goes "Man I cant wait to grind my ass of to be able to buy this champ in week, yes, give it to me daddy Riot!!!"

I play LoL for two things, to have fun and to improve in something that I like. Grinding lp, as shitty as you say MM or balance is, still reflects your skill to some extent. Grind for BE? Its just inconvenience...

Im not saying that it is going to tweak your wr when you dont own all champs, but to put it simply, it isnt fair...

I know it isnt your classic p2w stuff, like "buy this for more dmg" or "get this for extra inv slot". But still as game that is advertised as completely free to play, yeah yeah it is, besides the years of grind you have to put into gameplay effecting stuff...

So once again, Im asking you to unlock all champ like superior MOBA does...

Who cares about eternals, nongameplay effecting, mediocre stat tracking...

(see how uncomfortable it makes me? Im ending every sentence with "..."...)

47 Comments

Quiet Dude2/21/2020, 9:01:45 PM24 votes

OP be thinking champions locked by Blue Essence is the problem. Like blue essence is the currency of the bourgeoisie or something lmao

Busty Demoness2/21/2020, 9:11:27 PM19 votes

ITT: OP doesn't understand what Pay 2 Win is nor the real reason Eternals are despised.

Jamaree2/21/2020, 9:42:43 PM6 votes

I don't complain about champions because it is a free to play game, you won't play every champion, you don't need every champion and you are honestly only going to really play like 10 20 tops.

I complain about eternals because it is a concept that has been standard in video games since their inception that is getting placed behind a pay wall for no reason besides because that shows a downward trend in the video game industry that we need to put our foot down for before shit continues to get worst.

General Esdeath 2/21/2020, 10:02:03 PM6 votes

No, OP. People aren't mad at eternals for being "pay to win" or anything like that. They're literally pointless and not something any coder should be working on at the moment. The client is falling apart, there are so many bugs in the game someone could write a book on them, and Riot decides to try coding this shit into the already buggy death recap?

Imagine if my car was missing a transmission and 2 wheels were flat but I decided to bring it into the shop to paint flames on the side. That's what Eternals are. Flames that make you feel like you're going faster when you're doing everything the same way.

yukumari2/22/2020, 1:00:21 AM3 votes

Post's like this are exactly why we need the voting system back

Kazekiba2/21/2020, 9:21:09 PM3 votes

Half the OP champions can still be got easily, and affording every champion is easy enough if you play more than 3 games a week and use your level up boxes smart. I've owned every champion for around 3 years and they release so slowly I end up not spending BE on anything. Can save up champion capsules and potentially get new releases extremely early too.

It's not a big deal at all, the only time you're buying champions with RP is if you're wealthy irl or playing a one-trick

SamBunnzly2/22/2020, 12:15:54 AM3 votes

You made a statement about having to grind out a LOT of games in order to get a new champion, and I just want to say that that wasn't always the case. Back before the BE update, we had this currency called IP (influence points) that you earned after every single game and could easily buy a new champion within a day or two. Nowadays you'll need to play for a day or two to level up and PRAY you get the higher tier champions in order to turn them into enough BE for a 6300 champion.

But isn't it better this way?

The way I'm looking at it and remembering things (correct me if i'm wrong, i know someone will) but lower cost champions are generally easier to play than higher cost champions. Look at Taliyah (6300 BE) vs Soraka (450 BE) The ideology behind it is that you'll have to learn the game with cheaper champions and learn how the game works before you go into mechanic heavy champions. Putting them behind a "paywall" is Riot's way of making you practice and get better at the game.

Sure "superior" mobas unlock all the heroes / champions for you, but in lower skill brackets the game is a nightmare because new accounts don't know how to play the more challenging characters.

My suggestion for you in particular? Use more than 2 brain cells when writing a post on the boards.

Pwnagecoptor2/21/2020, 9:41:18 PM2 votes

I think we sorta are in the same boat though. Our hate of Eternals is the fact that we aren't being listened to, nor do we think it's best for the game. Now if riot was open to making changes to how champions become unlocked then we could discuss. This is something that is ACTIVELY being worked on right now. So you will find people talking about it more than overall issues or problems

muted team chat2/22/2020, 3:40:36 AM2 votes

so buy a bot-leveled account for like 3 USD and play any champ you want. They come with a lot of RP. It's cheaper than buying a champ.

Pendergast8912/22/2020, 4:50:34 AM2 votes

the only pay-to-win aspect of this game is that some skins abilities are either hard to see or have models that don't reflect the normal champs hit boxes

Beacon Academy2/22/2020, 4:57:11 AM2 votes

I don't understand.

I make new accounts for the names all the time and never have a problem with getting enough BE for champions ._.

RyzeRework2/22/2020, 7:36:47 AM2 votes

The new be system is very rewarding I remeber when I started and grinded out games for fucking ip to buy champs. On a new account I get champs so much faster

Evil Natasha2/22/2020, 8:17:07 AM2 votes

"Hi, I'm new... I wanna try this game!"

"Cool, just pick witch of these 150 champs you like most and give 'em a go."

Like seriously... the limited champ pool for new peeps serves multiple reasons. It keeps people from getting overwhelmed having so many options they don't know what to pick... it puts new players on even footing (Since they all have the same early pools to work with, they'll probably know what the champs other new people are using do vaguely) AND lastly... it gives periodic rewards as you play to keep you invested.

Yeah, that last one is skinner box 101... but it's a very common form of engagement in games. You play a few matches as someone... earn some points... buy someone new. Yeah, you eventually hit a wall where you can't get new champs as fast as you like but y'know... that's how free games get you. Is it a little shitty? Eh... a bit but not terrible on a free game. Nothing is MAKING you need every champ in the game. Hell, once you have the minimum to play ranked its not that hard to just one-trick something and climb. Low Elo is awful and just knowing your champ in and out goes a long way. You wanting everything up front just because seems less like a new player who's mad they can't get new champs... and more like a former player who lost his account and now has to pay to unlock everyone again or it'll come REALLY slow. Most new players don't pull shit like "You NEED a huge champ pool to be competitive". That's long-time player talk.

Eternals meanwhile is a blatant sleazy cash grab WITH no other purpose. It's not for new people... it's for the smug older player who wants another thing to point at and pretend it means he's skilled. "Look at all my Lee Sin kicks bruh... I'm the best! Only in Bronze cause of Elo hell!" What's more... it's a thing that NO OTHER GAME EVER has sold for real cash. They're basically trying to make money by selling dumb kids fuel for their own inflated egos.

That said, I don't plan on buying eternals... so if they wanna rip off a bunch of dumbasses I kinda don't care? Anyone dumb enough to fall for that kinda deserves it. A fool and his money....

Fishing Boat2/22/2020, 8:57:04 AM1 votes

If you're new to the game, you SHOULD NOT be trying to play every champ. Play champs that they give you for free to learn the basics, try 15 champs per free week (15 games per week is a lot for most people), and buy and study and get good at the ones you try and like. That's how it's meant to be played. Trying every champion would not be good for new players who should be experiencing a champion skillcurve.

If there's a champion that they DO like and want asap then the game gives them more than enough for ANY champ right off the bat after they finish their new player quests.