RITO why are you reworking Irelia but not Teemo?

Smokin Penguin·2/4/2018, 2:58:52 PM·2 votes·917 views

I understand giving her a visual update but not a rework...

Nothing in her kit is toxic or op. And it's actually very fun to play with.

  • Her passive is perfect.
  • Her Q is for last hitting and is also a great gap closer.
  • Her W provides her with great sustain and the ability to fight tanks thanks to it's true dmg.
  • Her E is versatile in the sense that depending on how and when you use it it will provide you with different results.
  • And her Ultimate is great for kiting and or wave clearing.

                                                                                  Her one and only flaw is that she is very item dependent.

Teemo on the other hand is the most ambiguous champion out there...

  • He has no build path at all,
  • He has no one or two lanes,
  • he can be played in every lane and every role and still work.
  • And worst of all, he has one of the most toxic kits (puns of damage) in the game.

Yet Irelia is getting reworked over Teemo.

I feel like you took "better nerf Irelia" meme seriously and are about to ruin an already great champion.

Please reconsider reworking Irelia.

14 Comments

LostFr0st2/4/2018, 3:07:42 PM1 votes

Irelia isn't getting reworked "over" anyone. They apparently found a solid direction for her rework so they pushed it into production.

Also: we probably shouldn't want them to rush Teemo. Rushed reworks can lead to reverts or sad champ mains from what they lost in the rework. Best thing to do is make a post about what you value about Teemo so that they'll hopefully leave that intact when they rework him.

Sweet Tennessee2/4/2018, 3:16:05 PM1 votes

Because Irelia has a 2 second point and click stun when she has even 1 HP lower than yours

Zac x Me2/4/2018, 3:50:13 PM1 votes

Teemo build path is pure Magic Penetration and then Rabadons and Morello, last item whatever.

thinking man2/4/2018, 4:32:30 PM1 votes
  • creative resources require creativity to actually be used and if they have a good idea for one thing but not another, then there is no reason to pursue the the other

  • Irelia's kit actively punishes you for elements of normal league gameplay that would signify an advantage otherwise (having more health is punished by her E, Q/R both work to punish you for having a wave advantage)

  • her kit was literally made to be the perfect bruiser so they're probably going to give her a more consistent identity which has weaknesses built in and more identifiable strengths