About the current ELO system...
I just had a game where i was going 12/9 on kindred jungle (late game feed) and still lost in ranked. Every time I died in that game, my team lost roughly 2 - 3 turrets. I also had a feeding thresh, a jinx who didn't do anything all game but get 3 assists and 5 kills with a whol bunch of deaths even though we had around ~30 kills maybe?
Don't even mention the fact that ahri fed talon early into the game. my point is, THE CURRENT ELO SYSTEM IS SCREWING US ALL OVER. I have been doing so good in my recent few games, feeding teammates, going positive score, not early game feeding, and riot, i still lost ELO. The rank that you get, is 100% based on your teams. Personal skill? nawh why does that matter?
Speaking of personal skill, i bet there are some platinum players that are hard stuck in bronze on their smurf account BECAUSE OF THE ELO SYSTEM. this system is not fair, it doesnt base you on personal skill, how many objectives you may have pushed, how much you warded, your cs, and all that.
I just want an ELO system like that, if u get a B u get around 3 - 5 ELO, if u get an A+ u get 10 - 15.. and so on and so forward.
Extra idea: (Maybe if u win, u get 3 ELO or something like that as well)
and if u get a B- and below, goes from 1 - 3 ELO C -2 - 3 ELO and you get it.
ELO should be rated on how you do in a game, not based ur feeding 0/20 teamates who spam m7 when they ks you