please watch the video and understand the numbers
Your arguments make absolutely no sense that a 2.5 stat increase due to aftershock is a reason towers are useless because if that’s how you want to put it then any tower dive without a aftershock champions is 150% more difficult ?
Not to mention the bulwark buff added to towers to make it even more difficult to damage them after a successful gank.
If you wanna take into account the whole game ok we perfectly can. Let’s talk about the comeback systems that exist to help Laners behind comeback through successful outplays against champions meant to win lane.
You argue that ignite is broken but after it’s nerf the damage is back to the same that it has been at since patch V1.0.0.96 ( gevious wounds nerfed to 40% in season 6 )are you telling me ignite is just broken since the existence of the game ?
If anything this entire season has seen a reduction in burst in the game with durability added in every level of the game through minor runes nerfs to all damage runes nerf to ignite while durability options in the game have been allowed to remain strong yet everyone screams damage is out of control.
Like nobody on this board wants to admit but if someone just sucks and feeds someone 5 kills ya they are gonna kill anything in a second but why the hell did it get to that point ?
The allistar tower diving you wasn’t the reason you lost the game or the turret not doing enough damage it’s the 3 other deaths you had that allowed him the gold to afford the health to do the tower dive and above this why is a champion with aftershock in a position to tower dive you like what does that lane even look like.
This argument can stem for half a century over a million points and I love this game and you are one of those board people who just need to complain about everything so we will never agree on anything so just watch the video and look at the numbers discuss what this thread is about.