You know after coming back to play league for the annivesary I can honestly this...

OtakuBurrito·10/30/2019, 7:39:12 AM·4 votes·2,292 views

League is not a fun game because you're forced to stop 30 minutes in a single match with people you don't like, you can't adequately communicate with, and then still lose because of a number of factors where either a champion's kit, trying a new build, or having one person destroy the rest of the team's hard work being selfish for their KDA and not the team win and that makes the game inherently frustrating.

Don't get me wrong I knew these things before but hearing it come out of the mouth of someone who tried league and got instantly flamed in a bot game for their build testing and never touching the game with it's like a light bulb went off in my head. Don't get me wrong I enjoy the concept art, interactions, and what used to be the lore but the actual game itself is so rage inducing because it's broken in so many places I'm not sure what to fix.

My friend had to tell me that I should probably stop playing league because I've just been so angry since swapping back to it and not letting a chill game like Maple Story or Tomodachi Life or Monster Prom or Destiny 2 be my games of choice. It hadn't even occurred to me until I realized I was more hostile in general after picking the game back up.

You don't win unless you play a popular champion that is designed to be so forgiving that no matter how well or poorly you play you can make an impact. And when you get fed up with League and want to quit you think that it's just a single bad game when in fact the core mechanics of the game is bad but all the shit like art, cosplay, and some lore make you want to play it and immerse yourself in the world. But League's lore and game have long since separated and the relationship is best described as YuGiOh! the card game versus the anime versus the manga. You have 3 separate divisions going on simultaneously that only people in the community are aware of.

E-Sports is the face and so the game has moved from pros adapting to changes to most of the community having to adapt to pro changes. Most of the community fed up because your champ is played in the pro scene that means it's about to get nerfed and put in a spot where they can't carry, need help to be viable to the team, but have no impact on the team (RIP Aatrox. And this is not just me saying it, take it up with every other Aatrox main and hashinshin). Or they're allowed to run nuts because they're not on the pro scene (insert akali.jpg here). Or they become so cancerous but nothing is done because their play rate isn't high enough and constant nerfs to other champs, masteries, and runes lead to them just constant being able to run rampant with no consequence (please put vlad.mp4 fucking here).

It's crazy but when I stop playing the game I have the urge to create content for it but the more I play the less I want to content create. I don't think that's healthy in the slightest. I mean why play a game when I don't enjoy the game I enjoy the content it produces and used to produce. For what a fictional ranking? If the Trick2G sub wars taught me anything it's you elo can not mean shit. Sometimes elo is just an amalgamation of how well you adapt to the team and then exploit it. Those wars taught me that sometimes people stay in low elo and are stuck because they love playing a champion who the meta isn't favoring and once the meta favors them their elo shoots straight up.

That being said I'm not sure if I'll stop playing. It can be fun for a game or two but overall I just feel empty while playing it and watching it. I live for the voice line and character interactions and skins but not the game itself.

14 Comments

p3tm4ster10/30/2019, 7:42:00 AM3 votes

There are a lot of issues in this game but the primary one is that it's not the same game it used to be. While in the process of changing this game they did away with a critical element that they never put back. They did away with "proper trading". When this game started you had to use nearly everything you had and then a few extra things to get kills, but now a days you can literally 1 shot people and most of the time that's how a game goes. It's not the better player who wins anymore, it's the team with the most broken champions who can sequence well.

And you'll see this repeatedly in team fights, everything starts off even but by the end the winners are champs that are broken and where never fixed. Almost always in this order (bruisers, assassins, tanks, adcs) .

Creamy Eevee10/30/2019, 8:09:39 AM3 votes

esports and the people who try to copy the pros is the leading factor in my head on why league went south

Salron10/30/2019, 10:41:45 AM3 votes

The worst part of league has been and always will be the people you play with

TwitchInMyPants10/30/2019, 8:00:41 AM2 votes

Personally League has been a love/hate relationship for me

Having shoulder and wrist pains though really do force me to take a break though lol. Marksman is a lot harder when your body doesn't want to do all the clicking. All I can say after 10 years is this game isn't even close to what I used to play and I often want the old game back. But I won't ever get it back, so I should find ways to be happy with what Riot puts out.

Personally regular League has gotten so asinine and difficult for me to where I'm more interested in TFT and their other projects. When I wander onto the rift for a regular game, I usually just play what's easy and/or OP. I'm not interested in practicing anymore to be good, so I might as well have fun taking a spin on what Riot is forcing into the meta and stomp with it. If it's not broken in Riot's eyes, I'm allowed to bust people up with it. It is pretty lame after all these years to feel my favorites are limited because they can't handle the overloaded kits of modern champions.

The community can often be the worst part tho. Even with good mute functions, a bot to ban flamers, ect, you pointed it out Otaku. When you're forced to play 30+ minutes with someone who's toxic, that's a horrid experience. Even if I meet these people in Counterstrike or Overwatch or something where they have voice, I'm at least only dealing with 8-20 minutes of it and might even have the chance to leave. League has no protections for people dealing with this nonsense.

2Girls1Spear10/30/2019, 10:14:04 AM2 votes

i feel it's... you have to play the meta champs or you're doomed to climb. I feel Riot needs to bring back clash. EVERYONE got involved, became more team oriented and just because fun. solo/duo queue is insanely hard because if you get 1 negitive person, game over.

Scarefish10/30/2019, 9:53:08 AM1 votes

Honestly, the best way to play League is to mute all. The only problem is you can only do this once a match has already started, but at least you have an idea at that point how your teammates are generally going to act based on how they act in champ select. Generally, to avoid tilt, if I make a dumb mistake early (bad gank, giving up first blood, getting counter-jungled, etc.) I will mute all at that point and focus on myself, and if I come back into the match I'll unmute all, otherwise I'm way too irritable and that's just asking for myself to get suspended at that point. I'd recommend muting especially if you're trying something new that you're uncomfortable with, because there's people even in normals matches who only carry about winning when really the purpose of normals is to practice things without it affecting your rank. At the end of the day, you're free to play what you want how you want it, so long as you're not bullying people out of roles in champ select or whathaveyou, and you're allowed to play poorly so long as you're not intentionally feeding, which is basically judged by what you say in chat and whether you're buying 6 tears of the goddess or other known red flags. I'm going to be real, I block every person who gets on my nerves in the game, which in some matches is literally every person in the game. Despite having literally thousands of people on my block list, I rarely come across these same people ever again. I'd say maybe one in a hundred matches has a player I've already blocked in it. It's usually completely new people.