Encouraging Aggressive Play
So heres the thing i UNDERSTAND that passive play shows patience and experience and a play, look at the way a d5 toplaner to a d1 top and challenger NA to a LCK top-lane players the calculation and resource management is so different and its on the player to become that good to play around everything.
But if i may be silver, this shit is sickeningly boring not only pro play but solo que in general has become a slog with the small windows where aggressive play is a viable option in all elos rather then just those who are so mechanically and generally calculated play.
Rather then just whining id like to propose changes! (unlike most politicians)
Rewarding forward dashing - sounds weirdly specific but hear me out, Graves e got changed to where if he dashes at someone he is granted armor to reward his aggressive play now apply this to champions like lucian,fiora,ezreal,gnar others that are slipping my current sleep deprived mind. YES, before you mention it sudden impact is a step in this direction and hella props to rito for coming up with it BUT its the only that rewards the first move plays. *idea for a rework to predator ? Champions that use any kind of gap close gain 20 percent damage reduction and 2x damage to shielded targets, if the target is slain the bonus is doubled. its unrefined to put it lightly but the idea is multi kills are viable and the make assassins actually be able to snowball THROUGH shields, the counter play being of course cc, and the boots active Cooldown and it remains active as long as there in combat so if they chicken out of going for more then one they don't just keep the bonus.
Id love to expand more and be more specific with ideas but first id want to know if anyone wants to hear them before i just ramble on for 50 paragraphs to get ignored by the community leave thoughts positive or negative it'll help to improve my righting <3 [vlad-salute]