Why don't moba games have hacks/cheaters?

RedPannda·3/8/2019, 7:55:00 PM·1 votes·1,763 views

Currently watching Apex Legends going up in flames over the rampant hacking. Got me thinking what is it about moba games that makes it not hacker friendly? As far as I can remember I have never heard of anyone using any sort of hacks in league. Is it something to do with the code or the way the information is processed? If so why can't fps games copy those methods?

11 Comments

SEKAI3/8/2019, 7:57:26 PM2 votes

There are cheaters. You probably just never noticed.

For instance, there are the infamous Vayne and Cass scripters (former masks their near impossible maneuvers behind a pretended attack-move mastery, latter masks their robotic perfect combo execution under the guise of skill). And there was that time where Xerath was bugged and he could attack and kill people globally from fountain, a bug that could only be reliably recreated via scripting, in a time when you saw a Xerath bug abuse account every 3 games.

Also, since game is entirely 2D, this meant that hiding scripting is easier.

This is to say, it's not that there haven't been cheaters, but it's usually not very obvious.

The Oasis3/8/2019, 7:57:41 PM1 votes

Look up Dr. Terrible (I think that was his name). Also map hacks were a thing that let people see enemy icons on minimap through fog of war. And scripters have been known to use them on skillshot reliant champs or to help juke.

Deliberate Inter3/8/2019, 7:58:43 PM1 votes

We do have both but anyone hacking or cheating would be too good and too high mmr for you to play with them.

CLG ear3/8/2019, 8:02:12 PM1 votes

there are cheaters in mobas tho

SEKAI3/8/2019, 8:04:59 PM1 votes

People also cheat via boosting, where they attain ranks they don't deserve and not even achieved by themselves with some kind of unruly assistance such as scripts, but instead by asking other higher elo players to play on their account and climb for them for a bit of cash.

Boosting is a big business in MOBA/ARTS with little shortage of supply and much demand, as sad as it sounds.

RedPannda3/8/2019, 8:07:06 PM1 votes

Huh, guess I just never noticed it being a thing here for some reason. Now that you mention it I do remember the Cass and map hack things but it just doesn't seem to be the rampant issue that it is in fps games. I feel like a maphack would be very easy to hide, it still seems like the grene just doesn't have the same issue with cheaters for whatever reason.

Vreivai3/8/2019, 8:27:02 PM1 votes

They do, it's just a harder to spot.

Any competitive video game that reaches a certain level of popularity (and that level is not high) will have some form of cheats developed for it. Aimbots, forms of automation, scripts that perform actions for you, flying, speed hacks, and a number of other hacks can be seen across a large number of games.

If you ever think an online multiplayer game doesn't have cheating, it's either because 1) There are legitimately no cheaters and the game has no more than a few hundred active players and has never had more than that, or 2) the vastly more likely option, you've simply failed to spot them when you've come across them.