Why hasn't the surrender system been corrected?
(Edit: I feel like I should make it more clear that the other two people, aside from the duo, wanted to the game to end as well and we repeatedly tried to ff. See comments below, this thread is less to talk about that specific game, though it is the reason I made this thread, and more to explore the possibility of implementing a system where this is more difficult to pull off. Something similar to a 3 strike system, where if 3 of 5 people vote for an ff at least 2 or 3 times the game should be forfeited. As 3 of 5 is still majority.)
I was just trapped in a 45 minute game by a duo who both fed 1/13 and 3/12, but they refused to ff. "Game's gotta be longer." in chat when I said something about it. This usually doesn't bother me, it's happened before. But out of fear of being reported and punished with riot's new happy trigger finger (Can proudly say I've never had an account banned though), I can't flame or afk the game. Tried to open, but was spam pinged for a good 5 minutes and decided to just play it out. 4 votes were called from 20-45, each vote coming out as 3 votes to ff and 2 to not.
Why hasn't a system been setup where if multiple ff votes come out as 3/2 an ff is called? Unless I've forgotten how to count, that's majority Riot. It's too easy for a duo to ruin the experience of 3 other players with the 4/1 ff system.