The Game Isnt Even Bad. It's just the community.

Quáx·3/19/2019, 4:56:13 PM·44 votes·9,970 views

So I wanted to make this post out of pure annoyance of peoples lack of understanding. When was the last time you heard someone talking shit at the balance team? For me it's personally been a month or two at least, it's been a really long time since I heard someone get pissed that a certain champ was broken. Right now it seems to be a couple of broken champs, a broken build, and a broken rune, and a couple of broken items. The broken champs are Riven and Vayne. Lots of people dislike them simply because they do so much damage and can play so safe it's hard to kill them. A broken build isn't even that broken and its on-hit Neeko and that got nerfed, Conqueror is the broken rune...Subjectively. And obviously, Ginsoos is broken as well.

But I think the main reason people complain about this game is the community. The community in this game is and always has been toxic. I think peoples mentalities have just gotten shrouded over time, as a person who's played since season 2 when TPA won worlds, I feel like people for some reason need to carry, the need to carry and make the outplay is what seems to drive people over the edge, because when they do the opposite of that, they feed, flame, blame teammates and on and on and on, and when they lose the game they get banned, make another account, and the cycle just keeps going.

Lots of players like to turn on Riots report system, which is essentially the balance team rant all over again. Now yes, the report system is nnot perfect. But nothing is, now I am not defending Riot in any way whatsoever, but lets be realistic here, the community in this game is so widespread that everyone has different opinions on what should and shouldn't be in the game, unless the community comes to a very large agreement on something(the positional ranking system) the Riot doesn't really know what to do. You have several people saying "nerf Riven." and some other people(mostly Riven mains tbh) saying "naw Riven is fine." So where can riot draw the line here? If 80 Million people go into different groups of opinionated subjects like Riven or the Teemo rework all saying different things, how can Riot make everyone happy? They can't, and I feel like a majority of the player base doesn't realize how small Riot still is as a company, they only have one video game out and are solely devoted to that, they're still a small company and they don't have hundreds of thousands of employees, they only have around 1000, that's 1000 people having to try and make 80 Million baby faced players happy on a daily basis. That's HARD SHIT.

Yes they have a team dedicated to everything, from balance, to LCS, to the report system. And I'm sure the system will be fixed eventually, you guys are right its not in a great area right now, it needs work. But at the end of the day, just keep playing, I don't know why people are so hell-bent on having the need to talk back and further the fire that is a league of legends players rage. Sometimes when you're doing bad, just sit back, and let your teammates carry you to the dub.

40 Comments

Kazekiba3/19/2019, 5:17:14 PM12 votes

I cant quite tell as you might not be native English speaker but uh Did you call "60% winrate and climbing in 4 days" On-hit Neeko wasn't overpowered?

SIXTY PERCENT. She was approaching release Skarner winrate, though I never saw it actually played. Imagine taking 100% AD + 120% AP + 260 bonus magic damage every 1.3 seconds and calling that not broken. Her W is an on-hit effect instead of an on-attack buff, so Rageblade was making every other auto apply her ENTIRE W TWICE.

Shiroe Okazaki3/19/2019, 6:00:03 PM7 votes

Honestly i think it is partly the balance team. They should have a more open system and actually take player feed back It feels like they just ignore the player base and do what they like. Most players on the boards have been complaining about Riven and Yasuo being OP but because were not Korea our opinions don't matter. Even though nearly everyone here says their op. They seem to base everything off Korean servers and just ignore every other. They say EUW is just toxic so they don't listen to them. NA hasnt won worlds so were ignored. I don't know too much about all the other servers so i can't say for sure for them. I could be completely long i haven't played as long as people like QT but this is just what it feels like.

Busty Demoness3/19/2019, 11:58:26 PM5 votes

Even if there's no trash talk; the game has enough snowball, 100-0 zero counter play, tanks/bruisers building damage rather than defense and a whole mess of other generally unwanted crap that it can be overwhelming.

The community is a factor as well, but the state of the game is still horrible compared to previous seasons. It's basically agreed that Seasons 3, 4 and 5 (at least prior to the Juggernaut update) were the times League was most balanced and felt most about playing around objectives versus this top-down call of duty team deathmatch system we have now where objectives are secondary to everything else.

Bloodrage Shadow3/20/2019, 4:11:42 AM5 votes

Community is bad because the game balance is horrendous.

Vulkus I3/19/2019, 4:57:17 PM4 votes

Get ready to be downvoted.

VelvetCrotch3/19/2019, 10:01:33 PM4 votes

its not just the community, but also the balance and marketing team which destroy the game

Kaisha3/20/2019, 12:16:28 AM3 votes

The community is toxic because the game is toxic. Its designed to promote toxicity. The whole snowball mechanic promotes selfish gameplay. Notice the more snowbally they make it, the more toxic the game becomes. Every season they ratchet up the snowball effect, and every season is more toxic than the last, despite all the endeavors to prevent.

Honor system, report system, rewards, incentives, new queue system, none of it has any tangible effect on toxicity because the root of it is the core game design. This has been the problem since it was DOTA on the WC3 engine.

lovealert3/20/2019, 12:55:29 AM3 votes

I agree the community is a bit spicy! but the game is definitely a shit show right now, if you were someone who played before runes reforged you'll see just how bad its gotten.

hotarse3/20/2019, 2:37:43 AM3 votes

The game is even bad. No wait, it's even bad if you have very few functional brain cells. Hmmmm, but for those with none functioning brain cells? Well, ok, I see where you're coming from with this thread.

BlueNinja893/19/2019, 5:46:50 PM3 votes

I agree. All PvP communities tend to be toxic to some extent because, after a while, they tend objectify other people, including their own teammates.

Also, I think that Guinsoo's Rageblade (or at least the Guinsoo's Rage passive) should probably be removed from the game as doubling on-hit abilities (even if you do have to build up to that point) is too powerful.

joywhodidthisjoy3/20/2019, 6:33:06 PM3 votes

I played HotS when it released. Pretty toxic in ranked

I played Overwatch a year after it released Toxic AF in ranked

I played Fortnite on release Quit after like season 3 because squeakers started playing

I first played LoL in 2017 (or 16) From what I've experienced (I'm a hard casuals player) it isn't as toxic as overwatch but its pretty damn toxic

Only 3 games I play where I see little toxicity are starcraft (besides the weird lobby chats), hearthstone and Civ 6

Critmaster Garen3/20/2019, 7:08:23 AM3 votes

sorry, but as long as vayne has a 53% winrate + 30% pick rate, the game is pretty bad.

what was the reason to buff a supposedly niche champion like her who was already at 50% winrate + 12% pick rate in what should be an unfavourable meta?

its not just the community, but theyre making the game actively shit with moves like this.

Kírí3/19/2019, 11:15:25 PM3 votes

do you live under a rock? people have been complaining and harassing riot for not nerfing overpowered champions just because it makes them money

SUPERSATANA3/19/2019, 10:50:34 PM2 votes

Totally true ofc, but almost anyone here can face this simple fact.

Dahaaka3/20/2019, 7:51:10 AM2 votes

Sadly you are right man, i wanted to post something like this once, but i was sure it wouldn't help anyone (and i was right). Reading the comments here, in other posts, in the game people complain about that (i used to do the same). I think its two sided. From one side the community that only complains pretty much about anything, forgetting that this is just a game after all, which is made for fun, not to proof anything to anyone(imo). Like, you lose nothing if you lose a game that's what i mean. And from the second side is Riot with their motivation, by almost every video they make, they add something like "push it to the end", "time to win", "explode the enemy nexus" and etc, which i think forced a lot of people to think about win only. But still its not riot who decides the players behavior. As i said earlier, you are right, most of people don't pay attention on how much effort rioters put into their game, everyone thinks he is right and riot must listen to them(Streamers mostly). I'd say even more, from many Online games i played Riot is the best one where they really listen to players feedback and make changes for overall good. I don't think people realize what would happen if riot starts to listen to everyone. Thanks if you read this.

P.s. I'll be cursed by many players for this.

Scottsc203/20/2019, 8:45:12 PM2 votes

The balance team has been on drugs for years, no denying it.

Crimson Mutt3/21/2019, 10:59:13 PM1 votes

The same fate as every other competitive game community. The longer it's been around, the amount of players that know a lot about the game increases, and most of those are under the delusion that they could do the balance team's job for them, and are thus constantly unhappy. This heavily overlaps with the crowd that engages the most with places like this, thus creating an absolute cesspool that slowly infects the rest of the community.

The only ones which avoid this are things like primarily PvE games like Warframe, but something like the PoE community is a counterexample of a PvE game that still has a very complainy community.

grayamir3/19/2019, 11:41:11 PM1 votes

Too many immature players. I hesitate to say young people, because there are some mature younger players out there. It's the people who refuse to accept responsibility for their actions- everything that goes wrong is the fault of someone else, because they, unlike the rest of us plebes, are perfect. Selfish spoiled people, who have to have things their way or they'll grief the team, follow close behind someone not doing anything, run it down and give free kills, tell the enemy team where the rest of us are in all chat, then tell their "teammates" to stop trolling and int-ing (I met this particular lovely individual earlier today, actually.). Too damn common of an occurrence, wears down my enjoyment of the game and removes any desire to continue playing. [zombie-nunu-bummed]

Busty Demon3/20/2019, 7:06:27 AM1 votes

The diversity in the community is so wide to the extent it's impossible to actually agree on one thing. Complaining is the only thing constant here and no one wants to accept changes at all. This community is ruining the game not the balance team.

Light Burner3/20/2019, 7:45:03 AM1 votes
  1. Trolls are part of the community but riot's system refuses to help us with them because "bad games" this then leads to everyone reporting a player that had a bad game which in turn reduces the accuracy of reports between players who had bad games and an actual intentional feeder. Which again hurts the report system because now the players cant be fully trusted.

  2. People play this game in their free time and enjoy progress and have fun. Having said trolls ruin those 2 reasons of play is like wasting your time and you cant even afk to save whatever time is left because someone is trolling. This can also be for players who have a bad game.

  3. What gets under my skin the most, bad players, sure I get players are in a learning process but if im laning against someone who's pounding my face in why would i keep building more dmg? There are items which add dmg but provide defensive stats such as sunfire cape and abyssal mask. Why does every cam and darius need to rush tri force why cant they try a gauntlet. They end up falling behind and instead of helping the team with whatever they can they end up solo afk farming for 40 mins until the team is too far behind to recover. People who play late game champs and try to get fed in the early game by 1v1s. Players who make terrible decisions that make you tell yourself "wtf is he doing???" I can go on and on about this but its annoying to get 2 or 3 of these players in most games when you sit down to enjoy a game and you cant talk to them because anything you do comes off as "toxic" if you tell them play safe or stop dying they push up and die again like its not their problem that by themselves theyve made this game a lot harder. People who refuse to ward and complain about jungle pressure or junglers who take "im a hard farming jungler" as i dont come out of my jungle till 17-25 mins. In a current state where a single person unless doing everything perfectly (which causes an immense amount of stress on the person playing) cant carry the game while a single player can about cost you the game unless all 4 of the other players are better than the other 4 enemy players by a substantial amount. It becomes too much to deal with over just a game, but you cant afk and most of the time teams wont surrender.

  4. Is this the community's fault sure you can say that, i mean it is the players after all, but can you blame the community for not being "better" so to speak, i dont think you can. As yassuo once said on his stream "And i cant even flame this guy because he's diamond" because matchmaking put a diamond player in his masters or challenger game. Not every bronze 1 player is as good as another bronze 1 player, theres different levels but there are expectations as you move up in elo that you expect your teammates to at least have, such as map awareness improvement as you move up the ladder. The reason people wanna move up the ladder is to play with better players and against players in turn improving their own game, but how can you just ignore laners not rotating or jungler's not understand priority of when to push a lane vs when to leave the lane alone. People dont listen to pings and often do the opposite of what theyre being warned of.

To sum it up most of these issues stems off from trolls and bad players who riot cant punish because they cant sort them out from each other. Where as i feel like if you're playing consistently bad for a fair amount of games (3+ games) you should probably drop divisions and if you continue to play bad (in ranked of course even at the lowest divisions) you should be removed from ranked queue until some progress is shown. Now I have some issues with my own solution and it needs some work to be viable but i think its a starting point to remove a player who is clearly out of place and is ruining games for others.

Note: If anyone throws the bad players dont have the intention of ruining games for others and everyone has bad games. Most flamers dont have the intention of ruining games for others they just want to win badly and they need the help of those around them to get that win.Not saying all flamers dont just want to ruin games but most of them just want their team to play better.

ZaFishbone3/20/2019, 8:35:42 AM1 votes

{quoted}

Now yes, the report system is nnot perfect. But nothing is, now I am not defending Riot in any way whatsoever, but lets be realistic here, the community in this game is so widespread that everyone has different opinions on what should and shouldn't be in the game, unless the community comes to a very large agreement on something(the positional ranking system) the Riot doesn't really know what to do. You have several people saying "nerf Riven." and some other people(mostly Riven mains tbh) saying "naw Riven is fine." So where can riot draw the line here? teammates carry you to the dub. The report system isn't even trying, and it isn't even consistent with it's own stated goals. People literally don't get punished for stuff the rep sys says you should be instabanned. It's a joke, and it deserves 0 sympathy until Riot decides to get of their arses and do something about it.

Barcid3/20/2019, 9:06:09 AM1 votes

... We've had a multitude of gameplay posts about Riven alone. Yasuo is still as completely hated as ever, there have been a number of posts in the past week alone asking about why the hell Jinx/Vayne aren't getting nerfed, either. In fact one of them was just yesterday.

Pretty sure it's not as loud right now for the sole reason that everyone's just fucking tired. We already had the Rioter talking shit about the boards to begin with, it's obvious they don't like their own player-base or even respect our input, every once in a while we're going to get just pissed enough to bother putting in another "What the actual fuck, Riot" post, but it's about at the point where everyone frustrated will just either resign themselves to the issue or just quit and move on.

Game's in a really bad spot right now. But seems you're going to see what you want to see.

Ahri Baka3/20/2019, 12:31:01 PM1 votes

I have always been saying this , ye you are right

Mr Bob Boberson3/20/2019, 2:42:51 PM1 votes

I disagree, The community is what bothers me the least The balance isn't good at all Hardly any PVP game has good balance or a good community I don't think they're awful games in mechanics and the general concept But balancing everything in PVP games is what can ruin the experience for a lot of people, Because it's very hard to do

TwitchInMyPants3/20/2019, 10:02:04 PM1 votes

You're not wrong that balance is a subjective thing or the community situation hasn't improved much. It's definitely a major issue that needs regularly addressed and with introductions of systems like honor and the crackdown on toxicity I feel League is better than the earlier situations. Though its plainly obvious the systems as is are easy get around or exploit. Its still a persistent problem.

However I think the point that "Community attitude is reflective of the game state" is also true. Its a bit fallacious in that it assumes there's an excuse for people to be toxic, but it has truth in it that the community will often feel hurt and left out by Riot and this emerges in a variety of ways. The most common is complaints, the worst is more toxic behavior.

When the game has changed dramatically since S1 and a lot of us are oldschool players that prefer older approaches to certain parts of the game design, I don't like being dismissive to the fact that Riot makes changes both good and bad. There's many neutral changes as well like the bounty changes which facilitate combacks and snowballing in different scenarios.

This is a realm of subjectivity, but what isn't subjective is champions keep getting stronger and better at killing towers, resistances keep getting nerfed over the years compared to early seasons, fights are shorter, and towers were only recently buffed and to an extent that facilitates snowballing. The game time is shorter than ever and fights are shorter than ever. People who were raised on a very different game aren't necessarily receptive to that and to adjust we have things like rune shards and overtuned runes like Aftershock just to keep up with the insane amount of penetration options in the game. Personally, I think the game feels pretty balanced in its current state but its not always fun to play and snowballing feels pretty ridiculous right now even if some games are made closer by new mechanics.