I give league about a patch.(wall of text ahead)
Tbh I'd give Riot about until next patch to fix the issues in their systems before the shit storm begins. I mean it's already brewing but this is kinda like when ardent first became meta. Sure people think that its bull but there are still defenders of Riot on the issue and most of it can be brushed off as overreaction. People are always going to react negatively about change, especially when it is this impactful after all. But because of how obvious the intent to exploit the customer and downgrade the output from the older system is I honestly think that this will take much less time to ramp up into an all consuming issue. This is also because the situation of the game at the moment. Despite the fact that I am personally enjoying pre-season gameplay so far it is obviously ridiculously unbalanced and a good chunk of the roster has been shafted by the runes or selective base stat changes. Because of these issues, and that the meta has not noticeably changed significant ie. adcs are still quite good, people will not and are not willing to overlook outside of game issues with the excuse that, "Well the game is fun, so I guess I'll just suck it up and hope something changes." People have also already caught onto the fact that all of the changed in a way that is objectively worse for the consumer. So let's go down the list. As a consumer I 1) No longer get any reward after each game 2) Now get a random amount of BE that is always less than the amount of IP I would have gotten in the old system from playing the same games, not only decreasing my gain but also not allowing me to plan for purchases ahead of time 3) Have to now not only play more games to get my mastery 6 and 7 for each champion because of the fact that I get no rewards from individual games, and the fact that this gain at the level up point is less than I would have had before at that point, but also from the fact that I will have to pay more currency for each level up anyway, and this is even more of a problem because 4) I am now no longer able to craft random champion permanents from shards, not that there was a numbers increase from three, but that the ability to do so was removed completely 5) Even if I were to not care about gaining champions or blue essence at all, the orange essence gained from disenchants has been lowered, while the price to craft the skins from shards has not changed, meaning that my orange essence gain has now decreased since the additional rewards from levels will consist only of champ shards and BE outside of milestone levels, and those will not even be skins, but will instead be ward skins, emotes, and eventually the occasional gemstone 6) A minor point but the lack of OE is compounded upon by the fact that I can now get less valuable emotes from chests, which will of course decrease my odds of getting a skin and inherently decrease my OE gain. None of these actually benefit the consumer. All of these changes actually actively hurt the consumer. But there is a way to fix this before people really start getting stirred up. After all these outside of game policy issues are the things that make players unstable. When an unstable player hates a longstanding meta, or gets banned for a reason that they do not think is right, they will remember these policies and think that they have no reason to continue to support the game. They will quit when they would not have before. Having a good chunk of your practices- really most of them- be customer first is something that breeds loyalty even if subconsciously. Just look at amazon for a prime example(hue hue), customers buy there because of two core reasons- reasons which riot shares(or at least should and can share quite easily)-first they have a virtual monopoly over their market; not that they are the only ones with their resources, simply in their user base- this gives them a pillow to make mistakes and puts them in a position to capitalize on all good pr coming their way- the second reason is that they have very customer friendly policies overall. I must say however, that this does not mean that all of their policies bend over backwards for their customer base. An example of a for profit practice is the price of the addition amazon prime media- they split their content up into individual packages and they also gathered exclusive shows and movies, so those who would want to reliably use the service would have to spend more than any other service, and those who wanted to see individual shows would have to at the very least buy one package. This screws over the customer- especially because the market amazon hit with this is quite competitive and many other services take exclusives as well. These things chop up and divide content to have the customer pay more. Riot needs to at the very least make these more customer friendly, especially because their customer base has exact and solidified examples to compare these current practices to. This isn't like hextech crafting- this is not a fully new system. People know that you were profiting before, and they also understand that the systems may be a little more for profit with the loss of runes. This, however is unacceptable and people know it. Small or literally unchanged but instead redistributed resource management will not fly. This needs to be fixed and should honestly be priority #1. Riot is getting a massive flow of input and everything involving these systems is pretty much unanimously with me on this. If all this feedback goes through, as we are told everything is read, and Riot decides to either go with petty changes obviously designed only for some positive pr or simply give people after game rewards and decrease the leveling rewards, or something of that sort, then the real outcry and exodus will begin. Now I am not silly enough to think that even 5% of players would be quitting, however I know that if things keep going on like this that it will not be some petty number leaving, at least for a time, as many people are perfectly waiting these changes out. So please- actually fix this shit- don't try to be tricky or clever because it won't work- just fix it- I'm not even saying revert completely to the og values with the changes made remaining- just significant changes benefiting the customer. Ty for reading even if you didn't.