Riot encourages trolling, intentional feeding and afking/leaving

Galeo·1/8/2018, 12:38:41 AM·2 votes·831 views

They do not punish people properly for gameplay offenses, they only punish those that get upset with the people that ruin the game.

Riot in effect says, it is ok to feed on purpose, it is ok to leave a game, it is ok to build AP zed, it is ok because we do not effin care.

Riot is destroying their own game and they have no effin clue that they are doing it. You know the really sad thing? You know that even if you duo with a guy, who literally feeds on purpose everygame, afks, leaves, or just straight up trolls and you report him EVERY game.... he will never see one single big of punishment. The people he ruins the games for? They will though, they can call him out even just one time for his passive toxic behavior and they WILL be banned.

Riot, you have an option, are you idiots or are you going to try to save your game?

27 Comments

redniwediS1/8/2018, 12:43:11 AM3 votes

Riot does not give out punishments like candy. They wait for evidence, and unfortunately for the playerbase toxic behavior outside of chat is far more difficult to track than chat behavior.

What would you have them do, punish everyone who gets gameplay related reports? Would you have them hire people to watch replays of every single game reported for gameplay offenses? Do you understand the backend that would have to be built for such a system, and just what it would cost them to pull it off?

If you have an idea for how they can solve this problem please, go ahead and say so, because saying "this is a problem, fix it" gets us nowhere.

Busty Demoness1/8/2018, 1:37:45 AM2 votes

Simple answer. Bring back Tribunal for handling reports of intentional feeding and griefing gameplay and include the replay (and a montage version, explained below) for that game.

How it would work:

  1. Player reported for Intentional Feeding and/or Griefing has the replay automatically saved upon report. Replay is immediately processed into a "montage" to highlight 23 seconds of gameplay per death for that player alone (20 seconds leading up to death and 3 after to confirm death) and the full replay is also available. All replay material has the camera locked on the reported player.
  2. If enough reports are generated, either consistently or in burst; all replay material for the randomly selected games is included.
  3. All extra information in reports is included, to help players performing the review to determine whether they need to look at the montage (condensed form) or the full replay.
  4. Voting is applied like any other tribunal case. If the majority says punishment, player is given punishment.

Since the tribunal takes longer to process everything, punishments are escalated to 7 day ban, 14 day ban and then to permanent ban. Punishment tier decays more slowly due to reduced number.

To use the Tribunal, you must have at least Honor 3 and a report frequency (per game) lower than a % threshold of about 10%. So if you're reported more than 9 times per 10 games you play, you cannot vote in Tribunal regardless of your honor level. This part may need adjusted for duration, but it will require that you play enough PVP games to maintain the %.

EDIT: In regards to the "punish spam" issue, I made this suggestion.

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=3e445nFE,comment-id=000500000001,timestamp=2018-01-08T02:24:17.160+0000)

That is an issue, I won't deny it.

Best I can suggest is a system where you must view at least one of the replay videos in full per game. This won't be unlike advertisement systems where you have to watch the whole video to move on and have no control over whether it's skipped. However, once either is fully viewed, you then get control of playback to review anything you found questionable. Watching either video fully will unlock playback control for both videos. Replays must be watched for each game in the case.

Obviously it's not perfect, and it's a time consuming process. But, by encouraging the manual review though forced video watching, it makes the spam of the punish button more difficult to perform by means similar to captcha.

Ashe mage AD1/8/2018, 12:55:20 AM2 votes

They never learn. [slayer-pantheon-popcorn]

Galeo1/8/2018, 12:58:17 AM1 votes

I understand its a huge undertaking to do more gameplay bans, but its worth the effort to offset how heavy handedly they have reacted to people that act out against these aggressors .

Truth is, trolling, intentional feeding, afking, leaving.... causes verbal abuse, not vice versa

Galeo1/8/2018, 2:42:15 AM1 votes

Its even worse than riot not having a way TO go after people feeding on purpose...

Ive gone out of my way to grab screenshots of people ADMITTING to feeding on purpose to get back to bronze ...

I make detailed tickets to riot, provide multiple pictures, and they send me a generic response

"All players have a bad game every once in awhile, it's better to just mute them and move on to the next game"

So I demand I talk to somebody directly and I FINALLY get somebody to actually respond personally and they tell me the same thing essentially

"Everybody has a bad game and Im sure they wanted you to believe they did it on purpose but there is no way to verify that, Riot games does not share information on punishments given to players. Please continue to enjoy our game !"

HonestJohnTheCon1/8/2018, 2:43:17 AM1 votes

These types of threads never get old. [slayer-pantheon-popcorn]

Sarutobi1/8/2018, 12:44:02 AM1 votes

Then why do they get a 14 day ban right off the bat? I mean seeing how one is easier to catch than the other should tell you how severe they take it. Just because one takes longer to find doesnt mean they dont punish. Unless you have a way to catch feeder/trolls better than the system they have now by all means contact Riot!

ModWulf Helhammer1/8/2018, 12:45:04 AM1 votes

I want you to give me a 100% foolproof way of stopping trolls and feeders, that has a very low (think non-existent) possibility of banning people that just did badly. Oh, and it has to be near completely automated.

If you figure that out, send it to Riot, because I can guarantee that they would love a system that could do that.

And as for why they seem to punish verbal toxicity more than gameplay, have you ever used a text-to-speech program, something that could read what you typed back to you? Machines can understand text, so when you give a machine parameters of "X language isn't ok", it can handle anything done through that incredibly easily.