Dragon Rift Herald Interactions
Okay here me out....
How about we change the locations of Dragons and RH's in the early stages of the game.
When Dragon (or RH for that matter) is killed it leave a pseudo corps. At which time the RH (or dragon) can burrow (or fly) and pop up in the pit that dragon is in (or vice versa). This would then push the next dragon to spawn in the top portion of the map vs always the bottom. The same interaction could then occur again for the second RH before Baron spawns. If players do not the the dragon would relocate as Baron spawns to its standard pit.
- It would create unique games by forcing player adjustments.
- It would require adaptive jungling to account for shifts.
- It would also create changes for objective control.
- It would create a focus on more than one side of the map as it is currently towards bottom.