Champion Capsules - Consist almost entirely of "cheap" champs?
I'm level 39 currently.
I own 72 champs - all the 450 BE champs and most of the 1,350 BE champs. So a fair number of champs, relatively evenly distributed in value excluding the very cheapest which I acquired pretty early on in my time playing. In the 9 capsules I have received I have received one shard of a champ I did not own (Brand) and one shard of a 6,300 BE champ I did own (Illaoi).
My question for everyone is have I just been remarkably unlucky or is this standard?
I was, generally speaking, on board with the idea of getting random champ shards which would actually make unlocking champs cheaper as you level up if you unlocked the ones that you were getting shards for. However that doesn't apply if you will almost always be getting shards for the cheapest champs (which you likely already own by the time you hit level 30). To that point I have actually received Warwick 5 times and Nunu 5 times! I feel like I'm playing Pokemon Go again where it's just tons and tons of the most common Pokemon all over the place but at least in that case I didn't have to play a ton of games to get them.
Having read Riot's post about how the system was designed to actually help people get more Champs provided they use the shards they are getting to unlock them that feels quite disingenuous seeing how the drop rates seem engineered to give you the cheapest champions again and again. Unfortunately it's made leveling not exciting so much as an exercise in boredom and frustration. Ultimately it feels like they've In many ways taking the very worst elements of Pokemon Go and applied them here.
Best,
C