Cho'gath needs love too!

ArchDarkAngel·1/23/2018, 11:44:21 AM·1 votes·238 views
https://i.ytimg.com/vi/l7TjYOn3Bo0/maxresdefault.jpg

Hey there Riot ha ha! I looked at the road map but still see no Cho'gath rework in the making, Come on show the void muncher some love he he, he needs it, his animations and attacks along with his color scheme just doesn't match in the voidling team with the others.

Cheers, Jarryd

^_^

Some ideas for him could be that visually he could attack with his back appendages, and use the front limbs to run. Or because from his design and because the void isn't all about insects. Redefine the back appendages to be wings giving him a voidling bat like appearance. But have the wings turn upside down when they are contracted (This gives them an Arm-like appearance) and have the webbing or sinew just present between the ends to make the wings look like large back arms used for flight. (Or not like a bad but some type of flying Beast)

He could potentially be the first voidspawn to have fur/scales/feathers? Additionally this would fit in with him being the 'Terror of the void'

Passive: Carnivore - Everytime he killed a unit he heals Passive Idea: World-Eater - Every time Cho'Gath kills a minion or hero he gains essence for the essence bar that will take over his mana bar, because his attacks are biological mana doesn't make sense so instead he will have his Minions fill a third or a quarter of what champions fill and once he is at full he can choose to grow, every two growth stacks his appearance changes much like a entity evolving or growing, either splitting and emerging from the back or the skin/shell bursting off him. but overall it's like him reaching maturity.

Q: Rupture - Stomps and sends void spikes Q Idea: Ripping wind - A directed ability with a circle at it's end, Cho'gath uses his wings to leap into the air at the target and with his wings he creates a strong uplift of wind that rips up the terrain slightly as he goes back to his original position (Much like caitlyns net the propells her backwards) Original size: He damages his target First growth: 2 stacks, he slows his target Second growth: 4 stacks, he slows his target even more. Final growth: 6 stacks, he lifts his target of the ground slowing them after wards. enemies in the way caught near the end (have like a cone with a circle at the end) are knocked slightly closer to the circle, anyone caught in it is much like rupture, it hits all.

W: Feral Scream - Silences and damages enemies in a cone W idea: Terror Scream - Cho'gath builds up this attack much like Sion but enemies caught in close proximity are stunned while enemies further out are silenced, enemies further out only take 30 to 45% of the damage as those stunned, the attack can be triggered early but will only either damage to the discounted amount or silenced and the same. He will not be able to move or change direction like sions (I did not want to take this away from him because this shows what the terror of the void really is and size does not matter as the howl is built up and his size will already be larger than what is defaults right now because that is far too small.

E: Vorpal Spiked - Cho'Gath launches spikes with his basic attack. E Idea: Shredding Hail - Cho'gaths Spines prickle up or his carapace splits into smaller shards which he flings at his enemy, this disables his melee attack and turns it into ranged, uses his essence bar, once his essence bar is zero he reverts to melee (can be changed any time with a 0.5 cool down between changes) Ranged attack has a 10 -15% armor penetration.

R: Feast - eats units and grows R Idea: Cataclysm - Cho'gath takes flight and arrives at the location after a short delay and unleashes a Void charged blast/beam, etc that charges from between his tusks/horns that he lifts upward so it travels up further from him, doing 100/75/50 % damage based on how far they are from him with a narrow cone shaped pattern, beam etc leaves behind a temporary glowing fissure in the terrain and while the beam/ etc is active and traveling up it explodes or erupts behind it (can slow, knock sideways or just visual effect) (This has a long cooldown, reason for no mana or essence is because he is charged with void energy regardless so it only makes sense with his side that he would slowly over time be able to generate his own energy) Cho'gath will land afterwards at the location he was sent.

This makes sense why he hates the daylight, this also makes him a true terror of the void being titanic in size and able to fly like no other voidspawn have currently been able to before, No need for a fear effect because his attacks would disorient or stun, The kaiju look is a bit dated, it was cool in the movie but moving on, create something unique out of him not inspired and closely related from something else in a movie. Do his name, looks and title justice.

He has intelligence because he can speak, Rek'sai cannot so his voice lower the screams to a nice roaring type thing. A true Terror of the void.

(Side note, Kog'maw is still young, whatever type of race he is, if you plan on re-doing him make it so he grows up maybe haha, or bring out a elder of whatever he is as another champion he he)

Also!!! Adult or Teen Annie, Hell yes! as an Ultimate Skin. Lets see this little monster grow up and grow powerful. The poll below does not have all champions that require updates but these are the top ten that need love desperately.

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