In response to the new Exil video
The Champions That Riot Will Be Removing From League of Legends | Stat Sticks Documentary
I enjoy Exil and if you haven't seen some of his videos, I would highly recommend checking them out, but this does not mean he doesn't make mistakes.
The video is about Riot adding only new champions with "insane levels of depth and complexity" and how the older champions like Shyvana and Trundle don't have this.
First off, I personally don't think this is very true at all. I agree they are definitely more complex than the older champions, but nowhere near "insane" levels of complexity and depth.
How complex is Akali?
She literally just runs at you until you die, if she can't, then she will disengage and try again later. She literally has a "press this button to kill" ability with her ult due to how overtuned she is as a champion, where her counterplay for some reason is a long cooldown so she can't do it all the time.
Another example is Kayle.
Old Kayle pretty much just pressed E and that was the jist of her kit. Her Q was mainly used to slow enemies to chase or kite, her W was used to heal and give her movement speed to again chase or kite, and her Ult was used to help her as a squishy stay in the fight longer due to her on-hit focused kit. She could also be used as a support due to how well her kit was designed, more as a "this champion has these abilities, go decide where she goes", rather than the current "this champion is a support marksman".
How is this any different from new Kayle?
New Kayle gets power shifts at levels 6/11/16. When she first released (after he grace period of being overpowered for riot to sell shameless skins), she was one of the worst champions in the game pre-6. Her gameplay was hiding under a turret until she got enough stats to out 1v1 you. I would make the argument that old Kayle was better than new Kayle in terms of fighting against her, and fighting as her.
You can do this to pretty much every champion released recently. If they take skill like Yasuo or Pyke, then Riot overtunes the absolute fuck out of them to make them feel fun to play for the lower elos, where a lot of the sales in skins come from.
How is Yasuo better than something like Dr. Mundo?
Dr. Mundo if he's played properly will be a threat just like a Yasuo would be. The difference is that something like a Yasuo can still outplay a Mundo, even when it should be a 50/50 stat wise.
If anything, I think we should go more down the route of "why are the most complex champions overtuned to the point where they don't need to use their complex kits?"
Start fixing champions like new Akali so they can't just walk into you with little skill and be able to kill you.
What would you rather verse, new Akali or Dr Mundo?
Akali will use her 7 second shroud duration to most likely kill you before it ends, using her "insane levels of depth and complexity" to kill you, while the other will run at you and try to hit his cleavers so you can't just run away from him while kiting.
Dr. Mundo counterplay is grevious wounds, some penetration, and some fancy footwork. New Akali's counterplay is to avoid her when she has ult up.
In the video he uses champions like Tryndamere and Master Yi as examples, but people have been complaining about these for a long time, and not due to the fact that they just auto attack.
Tryndamere's RNG passive early game makes him one of the most frustrating champions in the game to verse and Master Yi's Q is one of the most annoying abilities in the game due to how much it gives.
These champions can easily be fixed by just doing some simple kit changes.
Master Yi:
Passive - no longer stacks with guinsoos for 2-3 autos in one
Q - No longer is reduced by auto attacks (current: autos reduce cooldown by 1 second), decrease cooldown from 18-14 to 12-8.
Tryndamere:
Passive: (current 5 fury on autos, double if crit, 0.35 to 0.5% crit chance per 1 fury = 35%-50% crit) new: 0.1 - 0.5 bonus AD per 1 fury = 10-50 AD + crits gain 0.1 - 0.5% bonus damage per 1 fury = 10-50% bonus damage
E - No longer is reduced by crits (current: autos reduce cooldown by 1 second, doubled if against champions), decrease cooldown from 12-8 to 10-6.
R - Ult is no longer 5 seconds at all ranks (current: gives 50/75/100 fury and lasts for 5 seconds), new: ult lasts 3/4/5 seconds and makes him fear everyone near him for 0.5/0.75/1 second(s).
Riot seems to always want to completely revamp champions instead of just fixing small issues with their kits that make them unfun to play against. Either this or they artificially gut champions like old Aatrox and Kalista by nerfing their base stats.
"There is no real way to outplay a Mundo outside of literally just dodging a cleaver"
- Yasuo's counterplay is to literally just dodge his Qs, the example of a good champion given after this
"The outplay part, the counterplay part to Mundo is not how the abilities are used, but rather how the champion itself is being used"
- Firstly, this is not true because if you miss every Q, don't press W for the tenacity, or even something like pressing Ult when you are low and it just kills you. Secondly, I see where he is trying to come from, but a champion like this is healthy for the game, it promotes different playstyles like Tryndamere and his more Macro way to play rather than just 5v5 deathball mid every game.
"The skill of statball champions are purely based off knowledge of the game, it doesn't matter if Mundo is extremely strong and built all the right items if he never shows up to teamfights."
- This is more of a tank issue than a statball champion issue. Tryndamere can never group and still win off split pushing. Master Yi can never group but win off of getting picks and objectives, etc...
"It doesn't matter if Mundo groups at all the right times and is always in the right spot if he builds 6 hexdrinkers against a full AD team"
- Pretty sure everyone can see how stupid this is, obviously if you build completely wrong like 6 hexdrinkers against a full AD team, no matter if you are Mundo or Yasuo, you will still lose pretty hard.
TL;DR: It was a well done video, but just slightly misinformed, educating people of the wrong things.
pointless.
the jungle has always been about stat checking.
and yeh it's league 2.0 and they want to remove the 1.0 without losing their fan base. Ranged skill shots like mundo cleaver it's much more enjoyable to both ally and opponent than a champ that doesn't truly rely on skill shots or ranged poke to be able to kill
you gotta hit anyway point is I feel like you come off douchey without thinking of what your saying. If you think akali is the only champion that can do that well.. your just wrong. Or If you think yasuo is the only one that does what he does... your still wrong.