Pyke's hitboxes are THE worst
I get how the hooks like Blitz are suppose to bloom out, but the fact that the entire animation is just completely off by an entire like 2 inches is ridiculous.
As you can see here, I overlapped his guided hit box to the actual animation. They are not concise. His animation needs duly shortened to be more accurate. Now keep in mind it's not "accurate" but it's not extremely off. Also note, his animation extends even further than the pic below. I simply could not freeze frame the literal last second just because of how fast his q moves. https://imgur.com/j3uEBGz
One other large issue is the fact that his E has 0 guidance of hit box. So not only does he have overly extended animations, he's missing animations to give any sort of clarity. I think adding literally 2 simple lines would make him a LOT more tolerable to play against. As so here. https://imgur.com/EzDyU7e
This champion makes me more irate than even Yasuo or Zed. He was a decent design, but poorly executed on the animation side.