The importance of both Champ Select, and Macro game/Decision Making... More than "Skill/Mechanics"

Mártir·6/23/2019, 11:42:29 PM·2 votes·2,549 views

I swear, I could bet anything, that a higher "%" of games... Are lost because of both Champ Select and Macro game/Decision Making, rather than just "Skill/Mechanics", people forget the importance of the first two things?

Champ Select: Lately I've began to Dodge "unfavorable" Champ Selects, and I climbed some divisions because of this.

  • So your team is made of FIVE APs (ADC being Corki, Kaisa, Ezreal, or so), and you'd wonder why you'd lose? When all the enemies have Hexdrinker, Spirit Visage, and Mercury Boots?
  • Your team lacks a Frontline (Enchanter Support, Teemo/Kennen Top, Twitch/Evelyn Jungle), and you'd be surprised by the enemy team totally diving you under turret with hard CC, and still winning?

Macro game/Decision Making) My god, I dont wanna talk about this one, I want to cry... xD pretty obvious things:

  • Making Baron, when enemy has full vision of it, is near and has hard CC engage, or even behind in numbers or gold. No comments.
  • Pushing lanes which have the enemy inhibitor broken. Omg this is the worst... xD So enemy would have Mid and Bot Inhibs down, and you wouldnt close the game by pushing Top? Only reason you'd go Mid/Bot if several enemy champions were dead, or you have Baron Buff, for an easy push.
  • Not taking objectives somewhere else, while the Toplaner with Teleport is pushing hard. You are killing him, because you are not drawing attention somewhere else, so 3 people will just go kill the Nasus in Top.

I swear, feels like people only worry about "Skill", but have no "Macro game" at all. I have won games, where we had less kills actually, but took profit of every single small kill, by taking objectives...

Edit: I mean, I can swear many games are lost before they even begin, just by champions. Of course, there have been times where I was surprised and proved wrong, but the "%" are there. There are champions "Superior" to other, etc.

1 Comments

C9 Aphrolift6/24/2019, 1:47:50 AM1 votes

{quoted}

I swear, I could bet anything, that a higher "%" of games... Are lost because of both Champ Select and Macro game/Decision Making, rather than just "Skill/Mechanics", people forget the importance of the first two things?

Champ Select: Lately I've began to Dodge "unfavorable" Champ Selects, and I climbed some divisions because of this.

  • So your team is made of FIVE APs (ADC being Corki, Kaisa, Ezreal, or so), and you'd wonder why you'd lose? When all the enemies have Hexdrinker, Spirit Visage, and Mercury Boots?

This team doesn't necessarily lose especially if someone catches majority of the enemy team in mutiple AP AOE ulties. Go ahead and build your Hexdrinker as an ad you still can't walk anywhere near a Fiddle,Kennen,Karthus,Brand.

  • Your team lacks a Frontline (Enchanter Support, Teemo/Kennen Top, Twitch/Evelyn Jungle), and you'd be surprised by the enemy team totally diving you under turret with hard CC, and still winning?

Team doesn't team fight as well as a "normal" team but that's only one aspect of the game.

Macro game/Decision Making) My god, I dont wanna talk about this one, I want to cry... xD pretty obvious things:

  • Making Baron, when enemy has full vision of it, is near and has hard CC engage, or even behind in numbers or gold. No comments.

Behind on gold is one of the best times to do a baron. If you're losing you want to increase the variability of the game.

One of the best things you can do if the enemy team takes an inhib is to try and rush a baron on their recalls. Because once supers pile in you will have a hard time defending your base from supers and the enemy team from baron.

  • Pushing lanes which have the enemy inhibitor broken. Omg this is the worst... xD

Or the right champion does it uncontested it ends the game. It's often very good to split push opposite the lane of the main objective.

So enemy would have Mid and Bot Inhibs down, and you wouldnt close the game by pushing Top? Only reason you'd go Mid/Bot if several enemy champions were dead, or you have Baron Buff, for an easy push.

  • Not taking objectives somewhere else, while the Toplaner with Teleport is pushing hard. You are killing him, because you are not drawing attention somewhere else, so 3 people will just go kill the Nasus in Top.

Mostly makes sense...Nasus shouldn't be pushing to the point where three people can contest him without losing something.

I swear, feels like people only worry about "Skill", but have no "Macro game" at all.

I think you've unlocked some macro game knowledge but should be more open minded towards other strategies and you'll continue to improve.

I have won games, where we had less kills actually, but took profit of every single small kill, by taking objectives...

Knowing what you can and can't take after won fights is a macro skill on its own.

Edit: I mean, I can swear many games are lost before they even begin, just by champions.

Disagree. You can gain some advantages in champ select but they don't just end the game.

Of course, there have been times where I was surprised and proved wrong, but the "%" are there. There are champions "Superior" to other, etc.

There's a lot of counter play built into most things on league.