Riot joins AAA gmaing to force players to spend real cash

FailingSun·1/30/2018, 7:12:36 AM·4 votes·204 views

So you thought, awesome! New system of blue essence where it will simplify the game and economy. Would be awesome but riot made blue essence drop less then your prom date's underwear. Riot now joins such developers as EA and Activision/Bungie, in forcing you to purchase riot points to buy champion. I have been playing since season 1 and have never had this much of an issue purchasing champs on alt accounts. 16-30 games for 1 level package? Which drops mainly champ shards, forcing you to DE shards for essence, or purchase RP to purchase champs. GG Riot, you're turned a pretty damn good FTP game into a money catch just like every other game. Guess they have to try to compete with a superior market in DOTA.

3 Comments

Quality Content1/30/2018, 7:24:12 AM2 votes

Complain as people may the math has been done multiple times. BE gains are straight up faster than IP gains from level 1-30, and you don't have to spend any of it on runes. You're getting mad at an issue that doesn't exist.

Jamaree1/30/2018, 7:24:34 AM1 votes

In this thread, we describe a free to play game having a grind to a pay to play game with pay to win mechanics.

Fun fact: You will on average get more BE then IP until level 35, from level 35 to 50, you will on average lose 400 to 800 IP.

Chermorg1/30/2018, 1:23:09 PM1 votes

Would be awesome but riot made blue essence drop less then your prom date's underwear.

I stopped reading here, as this is proven incorrect by mathematics.

{quoted}

Fun fact: You will on average get more BE then IP until level 35, from level 35 to 50, you will on average lose 400 to 800 IP.

Nope. Also incorrect.


BE is faster than IP at all levels for those players who play less than 15 games per day, and for those who are at 15+ games per day, every day, it is only slightly worse.