Caitlyn's W is overpowered with CC botlane.

The Dolando·11/28/2019, 9:03:50 PM·15 votes·7,632 views

You literally cannot be hit by a single CC ability or you will die. Is this considered okay? Obviously it is an intended synergy but I feel the numbers need to be toned down a little.

She doesn't feel weak at really any point in the game, late game you can zone off an entire part of a teamfight with W and Early game its just a one shot if you have CC from your support.

20 Comments

Moretcher11/28/2019, 11:39:53 PM18 votes

Getting wombo combo'd to death by Morg and Cait early game for the fifth time has been a harrowing experience.

ModKrizonar11/28/2019, 9:06:48 PM15 votes

The ADC rework made Caitlyn extremely binary regardless and I haven't liked playing her since. Her mini game takes up such a silly amount of power budget. It really feels like traps are too powerful and Caitlyn herself isn't strong enough.

Kythers11/29/2019, 12:53:58 AM7 votes

just kill her lol

ChaosReyn11/28/2019, 11:45:02 PM5 votes

Cait in general is pretty underwhelming unless she gets ahead. And if she gets behind, you'd be better off telling your Tahm Kench to just build full AD, she has ZERO power without a solid lead by mid game.

kaijukitten11/29/2019, 7:37:26 AM3 votes

Cait's been S+ for a while now. She almost never falls off unless she's bodied early on, and her crits with IE can be stupidly huge. It's ridiculous, she just chunks your health (the range on her q is ridiculous tbh) and if there's any danger just E away. I think they should take away some of the range on her Q, and let her only have 3 traps like most champions

DarkTree111/29/2019, 1:37:00 AM3 votes

"just have a morg support lol, no more cc, idiot"

Sir Inugami11/29/2019, 7:26:27 AM3 votes

Jinx does the same thing my friend. Lay down a Jinx trap at the feet of anyone CC'd and it's basically a free kill.

Crescent Dusk11/29/2019, 7:46:18 AM2 votes

A caitlyn that knows how to kite is extremely oppressive. Her crit scaling is dumb and she has one of the safest laning phases and anti-gank kits.

Yin Yang Taoist11/29/2019, 8:03:02 AM1 votes

Personally, I think that Thresh/Ali + Kallista is waaay more broken. I'd take Morg + Cait compared to them.

ÈvilMorty11/29/2019, 8:19:28 AM1 votes

Sion +Caitlyn =death

Sir Saltarin11/29/2019, 9:57:16 AM1 votes

Is this considered okay?

Yes it is.

Thefrostyviking11/29/2019, 12:07:16 PM1 votes

Lots of marksman+support combo´s are very, very powerful.

Draven+support with a powerful CC heavy all in = death in 2 seconds.

Ashe+Zyra = If you dont die from the poke you will die when Ashe ults, or before that if Zyra lands an E.

Kai´sa + Support with heavy CC = Her passive gets activated twice as much as it should and it hurts like hell even with proper resistances, squishies drop dead.

Kog+Lulu, perhaps one of the most classy ones.

l MrD l11/29/2019, 12:27:22 PM1 votes

i would like a cait change where the traps last longer like they used to but the traps have a longer setup time

RyzeRework11/29/2019, 3:52:30 AM1 votes

Cats a strong early game adc but is weak untill 3 items compared to other champs that can spike at 2 items. She doesnt have any as steroids but lategame a headshot crit with shiv and rfc hurts

Worst Ezreal NA11/29/2019, 7:06:23 PM1 votes

One trap at level 3 is literally a forced back if not an actual 100-0 even without the support's damage. The CC just makes it possible. One W leads to a total of five autos, two or three of which are empowered depending on the state of the passive stacks, and a Q, all in the frame of two auto attacks, and the first auto in this example is actually while the trap is arming, so, yeah, any hard CC is an instant death against a Caitlyn who is positioned properly and ready to capitalize, with the exception of Aftershock users, who will still be forced to recall if they don't have potions. In the off chance the fast Cait combo doesn't 100-0 or force a back because you actually messed it up completely, you're still using your net to escape as you do it, so you're completely safe, too. Fun stuff. Literally the hardest part of playing Caitlyn in lane is managing mana, and that's not even that hard.

Seriously, I forget the exact math, but I was doing over 400 damage a combo against 100 armor practice dummies, so very nearly 700 actual damage in one combo after armor. In fact, not taking into account armor runes, Caitlyn can 100-0 most ADCs in the game off of one trap + ignite AT LEAST from level 3 up until level 8 with nothing but a Doran's blade. I forgot to account for armor runes when I tested and I stopped testing after 8 because I was disgusted, but that's something most ADCs need to pretend to have items for. Now, obviously you're not going to be ready for EVERY trap, but one CC into a trap is just instant death after first back for sure. It's practically free. It's also ridiculously easy to hit a full Caitlyn fast shot combo for some reason.

TL;DR stupid math and mechanics, just take cleanse and pray to whatever deity you believe in Also, not sure if this still works this way, but I remember that while Morgana black shield stops traps from rooting, it doesn't stop the Headshot mark. Haven't seen Morg against a Cait in a season or so because it usually gets picked FOR her instead.