Remember when buffs weren't stupidly overpowered?

Cloud273·5/21/2019, 6:53:25 PM·6 votes·1,709 views

Remember when dragon was just a pile of gold and nothing more than that? Yea I miss those days. If your team can't win with the gold lead they get from dragon (assuming he still gave only gold) they don't deserve to win. Remember when you actually needed to attack turrets with baron buff instead of the minions doing EVERYTHING for you? Remember when it was actually possible to defend against baron buff because it wasn't stupidly broken? Really miss those days.

10 Comments

Jamaree5/21/2019, 11:20:20 PM3 votes

I remember, I also remember the post of people complaining about early game not meaning anything and the games just being turtled and drawn out. I remember people complaining that when their champion got a buff and it wasn't enough or them so they bitched. I remembered the days when people bitched about how stale and boring the game was getting.

But apparently I'm the only one who remembers.

Zed genius5/21/2019, 9:17:18 PM2 votes

Remember when buffs weren't stupidly overpowered?

To be honest? No. It might be that I only started playing around the time the SR map was updated, but yeah I don't remember a time when that wasn't the case

Hethalean5/21/2019, 7:00:37 PM1 votes

The goal has mainly been to dramatically lower game time. I think they've succeeded.

Kuponya5/21/2019, 9:46:32 PM1 votes

Remember when you didn't need to outplay your opponents and could just turtle infinitely? Yea I don't miss those days.

TwitchInMyPants5/22/2019, 12:15:19 AM1 votes

Red buff used to damage towers and drake's amount of gold was literally the value of a tower, 150 GP on everyone for a total of 650 PLUS XP which gives champs every stat

Fire drake is less valuable than old dragon and is tankier (only to bonus AD/AP so your tanks and HP stackers are screwed, even with old drake your damage dealers would buy core items for power spikes). Rose tinted glasses LUL