I find that MF's Love Tap is unhealthy for several reasons and should be changed

Busty Demoness·8/21/2018, 11:38:30 PM·36 votes·34,424 views

For starters, it means she needs to be treated as a burst ADC which her kit doesn't accurately support. It also means that she abuses Lethality and its items, which were never intended for marksmen in the first place. MF has become notorious for one-shotting enemies simply for landing a Q bounce without the crit due to duskblade's passive damage. Lastly, it becomes unhealthy design as it gates her ability to deal continuous damage over time with her autos, becoming preferable to go for huge damage single autos that ultimately can't be effectively stopped.

So, all that said, I suggest she gets a reworked version of Impure Shots for her passive. I realize that Love Tap procs are tied to some of her balance regarding W, and I will take that into account with the full explanation.

Impure Shots: Miss Fortune's abilities and auto attacks deal additional magic damage (scaling with AP), dealing additional damage per stack and stacking up to 5 times. Critical Strikes apply 3 stacks and double the damage dealt.

Strut: On Hit: The cooldown for this skill is reduced based on the number of Impure Shots stacks on a target. (0.2 seconds for 1 stack, 1 second for 5 stacks)

What these changes do is not only give her more reason to build critical, but it opens up her build paths while killing a big chunk of her reliance on lethality. Additionally, it gives her added reason to simply focus a target with her autos, like most marksmen are intended to do.

The numbers are more for show but hopefully this concept feels solid.

47 Comments

Hexs Fortune8/22/2018, 2:21:45 AM30 votes

Love tap came about back during the Marksmen update, with the desire to bring distinctiveness to the various ADC at the time. Love tap added a small bit of mechanical complexity to MissFortune and strengthened her team fight niche.

  • Love tap benefits from rapidly swapping targets and really shines in situations with multiple enemies. Riot intentionally lowered MF's base and scaling AD to the lowest of her class in order to compensate for love tap's upfront burst. **The end result being that MF is weaker in sustained damage compared to other ADC with similar items, but offers more upfront burst and shines with multiple targets. **

  • Given MissFortune is an immobile ADC with no hard cc, no hard engage, no stealth and no "defensive get out of jail free cards", I feel her power budget can accommodate high amounts of raw damage.

  • I personally enjoy the fact that MF excels in burst and has a target swapping playstyle. It makes her mechanically unique and works thematically with her ricochet Q and spread damage R

I feel going back to the old impure shots and getting rid of love tap would dull MF's uniqueness and bring her back towards more generic playstyles. I also believe Riot intentionally stripped MissFortune of the stacking damage due to it not really meshing well with the rest of her kit.

Miss Fortune has never been a "sticky" champ and lacks the necessary mobility to enable a constantly stacking bonus damage buff on a single target. MF self roots while ulting, has no dashes and wields a situational move speed buff that is immediately removed from most forms of damage.

On a parting note, I've always preferred Crit MF to Lethality MF, I'd rather use her entire kit than double down on armor pen and become an ult bot. Currently, I'm finding more success with crit based builds than lethality and feel there are less disruptive ways to guide MF players towards crit over lethality, if that is the goal.

MF has crit ratios on half of her kit at this point. If Riot really wanted to kill off full lethality MF, they could simply tweak the kit's numbers to benefit more from builds featuring copious amounts of crit. That said, I believe Riot prefers to keep MF in a state where she can opt to choose between either crit or lethality.

Laughing Fish8/22/2018, 1:48:16 AM8 votes

This would allow more variety to her build path too, bringing back hybrid fortune

TrikzterzArma8/22/2018, 2:02:17 PM5 votes

THIS. As a MF main, I enjoyed her alot more before her minirework

Inkling Commando8/22/2018, 8:13:52 PM4 votes

as a m7 MF your idea of changing her current passive (which uses AD) to something that uses AP and is the opposite of what Lovetap does, is complete bullshit. MF doesn't even rely on lethality. she is a pure AD and maybe crit but you need to devote to it unlike Cait. the only good thing her Lovetap is good for is clearing a cluster of minions with enough AD (since Lovetap does less to minions) and each trigger of Lovetap (which requires a new target each time) reduces Strut's CD by 20%, regardless of it's current CD. making MF use AP for her passive will break her more than you imagine. with her kit now, her passive, Q and Ult use AD while her E and Ult use AP (her ult calculates both stats but the dmg is physical). and her E is more meant for slow down than actual dmg. plus with PtA and Strut she'll have enough atk spd and ms to kite and do the same amount of dmg this so called "impure shots" can do. so to put it short, this "Impure Shots" idea is bullshit.

Sexy Jack Rabbit8/22/2018, 11:46:36 AM3 votes

Isn't MF notorious for being one of the worst duelists in the game aside from Caitlyn?

Might be an alright way to fix it.

ModUlanopo8/22/2018, 1:06:31 AM2 votes

Approved.

XeroKimo8/22/2018, 2:56:47 AM2 votes

To be honest, I'm pretty torn. There are a few upsides to the current love tap compared to the old/ your reworked suggestion of the old impure shots. The best thing about the current love tap is the fact that using her Q in laning phase is no longer just about getting the angle to get it to hit, unless you have crit chance, it's more of having both sides be aware of their minions so they can line up an executing Q in order to deal maximum damage, and outside of laning phase it's being aware of secondary targets in order to maximize dps, requires your love tap to hit a second target to reset it on your primary target.

Now I do have my own problems with it, specifically that I don't use the letahlity build and it still does too much when lined up right. If I manage to get a BF sword first back, say goodbye to half your hp if I line it up right. So damage from executing this perfect moment in lane is a good topic of debate on, how much is too much, and how little is too little.

Of course I have yet to talk about your changes so let's get on to it. Depending on the damage decided on impure shots, it can be just like love tap, underwhelming, or make her too good at 2 different things, currently she's good at burst, and mowing down the enemies with her ult. Your's can potentially make her a hyper carry adc, with the ability to be a lane bully, while still keeping her team fighting ability, and when I think about it now, is probably the reason why MF's ult has been so underwhelming until it led up to her rework.

They both have their ups and downs, from looking at worse and best case on both ends, but I do think your reworked version can potentially be more healthy than her current one, but not in current league of legends sadly, as even when reverting to the old passive, MF's could run dark harvest + duskblade into crit, and now she'll have dps + burst + team fight potential, which is more unhealthy than when crit was broken in S7

Relia Fortune8/22/2018, 10:47:11 PM2 votes

Sure love tap is unhealthy. But honestly there is so much stuff in this game that's unhealthy right now that it is the least of my concerns. I like bonus damage on towers due to love tap. I like the wave clear love tap provides. Honestly essence reaver killed her crit build. Worst change in the 8.11 patch. Stormrazor came out and people started stacking it with duskblade and harvest on her. (Which they are working on fixing, aren't they?) I mean it replicates what rengar does. Literal one shot.

I do not wish to see her get a change to lovetap while this one shot fiasco meta exists. I want more safety before changing her W. She honestly needs lovetap with all these mage support, fighter top, assassin jungle comps. The minute an assassin jumps on her, she's dead. At least you can try and one shot them before they one shot you.

Solidair38/23/2018, 2:10:26 PM2 votes

If anything I find Love Tap to be a healthy mechanic. MF is forced to switch targets to maximize her damage. However, I will say that her bursty nature of lethality really cuts into this healthy mechanic for her. After all, there's no need to switch targets when the target dies in two sequential hits anyway.

One thing that has really disappointed me since the lethality rework, is we were assured that they would try to make sure marksmen didn't abuse them, but when they became commonplace on MF and Jhin and Lucian, they never did anything about it.

When I play MF, I prefer to go with item 3095 or item 3508 and skip lethality entirely, which I feel eventually gives me a later game advantage, but still, I wouldn't mind a removal of lethality or ranged champions, or perhaps a limit of one lethality item at most.

LuaDotExe8/22/2018, 6:01:10 AM1 votes

Personally, I believe that the majority of the reasons surrounding MF's shift into a Lethality build from a Critical Strike is because she can build both in a meta where Critical Strike builds see less and less play due to how long they take to come online. I don't play too much MF, or ADC in general, so the majority of what I'm saying will be from watching my friends play MF, hearing about MF, and my general game design knowledge.

From what I've seen, yes, you are correct in that players nowadays just use it for bursting down a target (my friend has a oneshot build, and it's kinda funny to see a Rumble get Q auto'd and killed instantly-- twice). I, personally, don't think that's inherently a bad problem; I've always viewed MF as a super bursty ADC.

It was mentioned at another point during this thread that her power budget would "be able to accommodate more raw damage." This isn't so much an issue with her Love Tap mechanic itself, but rather, its' synergy with Duskblade and Stormrazor, which are going to be nerfed soon.

In my opinion, as well, you should be looking to allow MF to build both bursty AND with constant DPS; for example, Jhin can be bursty, as can Ezreal and Caitlyn. If I were to suggest my own change, I'd simply lower Love Tap's damage a lot and then give you attack speed afterwards. Not only does this mean you'll want to switch targets to maintain the attack speed bonus, and encourage attack speed builds for you to do so more quickly, but it'd keep the consistent feel of Love Tap's burst and ability to build bursty without completely gutting it.

Once again, as a small point, my main belief on this issue is that the only reason MF is opting for a burstier build is due to the amount of pure damage and item reliance rolling around the meta at the moment.

AirKingNeo8/22/2018, 9:58:14 PM1 votes

Impure Shots: Miss Fortune's abilities and auto attacks deal additional magic damage (scaling with AP), dealing additional damage per stack and stacking up to 5 times. Critical Strikes apply 3 stacks and double the damage dealt.

MF's playstyle isn't to auto attack a bunch though.

Linna Excel8/22/2018, 10:02:34 PM1 votes

Yes I think Impure shots should come back. MF's passive is good for short trades, but I think her kit needs her to have something that's better in a team fight. With her E and more importantly her ult, she's a team fight champ more than anything. As someone who doesn't like leathality in general, anything that gets a champion away from it is better for the game in my opinion.

I think MF's Q should be reworked into a skill that modifies your next AA, perhaps your next AA damages everything in a line. Maybe have it's CD lower by a second for each AA you do. This would give her more synergy with impure shots and would be a better effect than some random bullet bounce.

Fertsa8/30/2018, 10:54:51 PM1 votes

They could make it so that attacking a unit marks other enemies within MF's range, or enemies within a radius of the enemy hit, and her love taps would then deal damage to those marked enemies. This would stop the crazy first hit damage she deals on her first hit, but has no change after the first hit.

Strut8/23/2018, 4:44:13 AM1 votes

Love tap isn't an unhealthy or bad mechanic. It makes her playstyle different than other marksmen, and makes her autos far more unique and satisfying than they were previously. The problem arises when we combine Dark Harvest (which helps her scale indefinitely and snowball off of her early game lane proficiency), Lethality, and the introduction of Stormrazor. This build has augmented her into more of a one and done healthbar demolisher, which is definitely unhealthy for her gameplay. Instead of essentially reverting the incredible gameplay update she got in preseason 6, work should be done with the Duskblade/Stormrazor interaction, and maybe some increased crit scalings to encourage her to move away from lethality. It's a nice idea, and I'm sure there are people who miss the old W passive, but I personally would be very sad to see love tap go just because of one abusive rune/item synergy.

LTBOUNTYHUNTER8/23/2018, 11:26:46 AM1 votes

I played a ton of MF this ranked season and I have to say that I love the mechanic, but I personally don't really like the burst of her. It's fun to alternate targets and to just obliterate people with R. However I think sustained damage is a better option to go with for MF. If they can find someway to keep her passive but nerf her burst, that would be best.

Kythers9/10/2018, 5:07:36 AM1 votes

MF would need a lot of changes to be a viable autoattacker

she has no mobility and her range is insanely short she's the worst adc at being an autoattack bot

I personally like that she's a good pick into squishy teams but struggles against tanks, it gives her a nice niche

Sirsir8/23/2018, 2:49:50 PM1 votes

Love tap isn't the problem, Duskbalde is, and lethality in general.

Nerfing a champion that abuses an item, when the item itself is proven to be so unhealthy, is not the way to go. It just means that when they EVENTUALLY fix/remove Duskblade Mf will be so weak shes almost a troll pick

Ok sure but why8/24/2018, 2:16:30 AM1 votes

I mean, with how piss-poor the crit bonus on her ultimate is, and the complete LACK of crit on her Love Tap, Lethality was pretty much the only true option for her to go. She's basically an AD caster mage with the ability to use auto attacks at her leisure.

If every champion's total AD was buffed by 50%, and all critical damage was reduced by 80%, every single ADC would switch over from crit to lethality in a heartbeat. And that's what poor Sarah was forced to do.

Teridax688/24/2018, 10:52:40 AM1 votes

I think part of the problem is that the original intent for Love Tap was to be a malus, not a bonus: the goal behind it was to encourage Miss Fortune to repeatedly switch targets, a goal supplemented by her low base AD and AD growth. In isolation, this could've been great, except its implementation was half-assed: in a vacuum, MF would deal poor damage on her hits beyond the first, but the reality of it is that these low base stats didn't matter as much when she could just stack AD from items. On top of that, this also fed into her passive, causing her to deal massive upfront burst on the first attack. As such, I think the intention behind Love Tap is good, but the implementation is not.

Because of this, I'd suggest changing Miss Fortune's kit back again: make Strut her innate instead of Love Tap, but then reward Miss Fortune in more ways for catching multiple opponents with her abilities. For example:

  • Make Double Up auto-crit for bonus damage (scaling with bonus critical chance maybe) if the first hit affects a champion, and either keep or remove killing any unit as a trigger for this kind of crit as well.
  • Shorten Guns Blazing's duration, but have it make all of MF's cooldowns tick faster for the duration as well, and reintroduce the mechanic where the buff refreshes every time Miss Fortune hits someone she didn't immediately attack previously. Perhaps have the refresh also refresh Strut as well.
  • Increase Make It Rain's slow/damage every time it affects a different enemy champion.

So you'd still have the essence of Miss Fortune as the best AoE marksman in the game, and would still have her terrific damage on ult immediately, rather than the previous version where it needed to ramp up and felt awkward at times, but the above could shift her more towards DPS, rather than burst outside of her ult.

Done258/24/2018, 6:43:50 PM1 votes

What Riot can, and should, do is lower Love Tap's damage, but allow it to crit. This pulls her away from the unhealthy "one shot the squishy" armor pen play style. Additionally, they can lower the flat AD bonus on her R and greatly increase the crit bonus.

Both of these would allow her to scale into late game while also weakening the immense lane bully pressure brought about by a Duskblade empowered Q.

PhearBunny8/25/2018, 5:55:58 PM1 votes

I just miss the only MF

KoKoboto8/28/2018, 6:30:01 PM1 votes

I feel that her double tap mechanic really can give her a powerful identity and high skill cap. Typically, when I play MF, I am always trying to hit 2 targets between auto attacks to maximize damage which I find very very challenging but also rewarding. Side effect is the strong one-shot damage builds when stacking lethality.

Perhaps changing it to magic damage would be better so that it would stack a bit less with lethality and bring her away from those builds. Your change turns her back into mostly being an ult bot and giving her a boring on-hit passive that numerous champions already have. I really like her love tap mechanic, she's the only champion that was 400% damage crits that she can consistently pull off which makes her unique to me. A very different playstyle compared to other champions. I don't find it necessarily unhealthy and the powerful poke damage is another side effect of just damage overall.

I'm not a MF main so maybe her identity is just to be an on-hit ADC like the rest and an ult bot tho.

Smartness Immune8/22/2018, 2:03:06 PM1 votes

So you just basically took her old W and changed it a bit?

La Bello8/22/2018, 2:30:21 PM1 votes

Wait till DarkHarvest and Duskblade get reworked THEN I say we take another look at MF. Before these two being added MF really was not much of a problem and I think its okay to have a caster esque upfront AOE burst marksman rather than another lame "unga bunga crit and forget" Auto attacking Infinity Edge Slave.