Feedback/Analysis : ADC itemization and extremely unsatisfactory state of Essence Reaver
In my opinion, ADC itemization is extremely bland and polarized right now.
When Riot reduced the cost of stormrazer to 2800, they essentially pigeonholed most ADCs into going stormrazer first item and ADCs who could synergize with this became extremely dominant and annoying to deal with while ADCs who cannot go stormrazer first are struggling. Then in a recent patch Riot nerfed stormrazer from 160% crit to 200% crit (when acquiring 30% crit chance) down to 140% crit to 200% crit (with the same 30% crit chance). The effect of this change, in my opinion, was also another severe pigeonhole.
Now after that patch, ADCs are not only forced to go stormrazer first but they are also forced to follow it up with a completed zeal item. This is extremely boring. Every game its the same dominant ADCs and every game they go stormrazer into a zeal item.
Suggestions: Essence reaver should be no surprise to anyone that it is extremely under used and clunky. My suggestion would be to find a middle ground between the old ER and the current ER. Example: X Gold cost X AD 30% crit 250 mana 20% cdr. -maybe some unique passive
I think the most important thing is for ER to receive 30% crit chance. This is extremely important and I beg that Riot considers doing this because the 30% crit will give champions a second option to follow up stormrazer with instead of just always zeal item and right click.This way the item still retains the mana and cdr for spell casting but also provides consistent crit instead of a volatile ultimate related active which is extremely inconsistent in both gameplay and champion synergy.
Suggestion #2: LDR is absurdly expensive and I think Riot should consider rolling back slightly to a 2015 model where there was less lethality in the game (then called flat armor pen and the only item that gave it was ghostblade) but players had LDR to pick up instead ( a much healthier item with a much smoother powercurve). LDR used to be 2300 gold now its 2800. I remember near the end of 2015 Riot said they were reworking/nerfing LW because it was "always built on every ADC champion every game" wow sounds alot like whats happening right now but with different items. Id rather have LDR built every single game over frontloaded stormrazer into shiv every game.
Bottom line is buffing LDR to 2300 gold but in return nerfing stormrazer and lethality will roll league of legends back to being closer to 2015 style of less upfront burst and more consistent dmg with LDR. (I should also maybe add that my suggestion to nerfing lethality after buffing LDR would be to simply make it so only 2 lethality items exist instead of 3, options could be remove dusk or remove lethality from dusk and lower cost etc).
. As any champion in any role. 300 gold is a kill. You set yourself back a kill’s worth of gold to deny the opponent a kill on you, or at least several minions’ worth of gold that they cannot deny you.
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MS) edit : or making it an AS item with no AD (builds from zeal),ofc with its passive adjusted