Zoe Sleep?
I was just wondering if anyone else thinks that Zoe sleep should end when the enemy takes considerable damage or gets hit by other CC, so if the enemy gets hit with a lux Q while asleep, the enemy immediately "awakes". This would not really destroy the "one shot" in 1v1 situations or when Zoe is just fighting alone, but in team fights falling asleep could at least allow you to have an opportunity to escape and not be a guaranteed kill for the enemy. I know someone probably has already suggested it, but I just wanted to know how many people would be in if it was a thing.