Riot I challenge you to take a good hard look at the balance of this game...
This game is not very well balanced in alot of ways. I know this world is not perfect but some of the decisions they made are horrible.
This game is not very well balanced in alot of ways. I know this world is not perfect but some of the decisions they made are horrible.
People still pay them, they are doing their job if they get paid. They won't consider it.
can you give some glaring examples where you think balance is just terrible and they dont look at fixing it
Examples would help
Ok here are some examples:
1: Yasuo's passive. The ability to just build 2 crit items on him and be capped at 100% crit chance FAR outweighs the 10% less damage he does with crits. I am fine with him having a charge up shield since hes melee and is supposed to be a glass cannon but the double crit stacking is just not balanced in any way shape or form. It should be an additional 50% of his total crit as bonus crit and his crits do 35% up till lvl 5, 30% up till lvl 9, 25% till lvl 12, and finally 20% less damage the rest of his levels.
Soraka. I don't think I need to explain this at all but for those of you who are not aware of how she works her healing capability is a little too strong. I would make her W heal have a static 4 second cooldown and the numbers can remain the same. My biggest complaint is her E, an area of effect that is cast on an area instantly and applies silence in a large area, remaining in this area for the full duration roots you for 1.5 seconds or something close to that. I am fine with it rooting me if I am stuck in it the whole time but the instant silence is completely unfair. It is too large of an area for how far she can cast it and it is instant. I would remove the silence and give it a 10% slow while in the spell aoe.
If you would genuinely like to debate my examples I would be interested to hear what others have to say about this.
You mean, like they do every 2 weeks?
#betterbuffleesin (pbe)