Dynamic Q Fix (More QoL for Players)
Ok, Ive seen too many complains of the subject: You almost never end in your primary role! (Specially if the second is SUPPORT) Sometimes you end up playing your secondary role so much that you end up dodging the Q.
I want to propose a simple fix that will grant more QoL to players in 3 steps: -Increase the priority the primary role has into the Queque. -When the confirmation for the Queque appears just add a text and a symbol indicating which role the player got, in this way the player may just reject the queque confirmation and will save 9 players A LOT OF TIME. -Add an indicator on the Q confirmation info that indicates how many rejections a player is still able to use before getting any Q-Time penalty.