Help Me Choose a Champ? [Repost]

Fisyx·8/23/2014, 12:18:35 AM·4 votes·1,309 views

So this is just a Repost of a post asking to help me decide what champion to purchase next, it was originally on misc., but it was deleted (and now that I think about it, yeah, it should've been put here) . Some info about me, I'm Bronze I, I usually play top or mid. My mid champs are usually the types that can also top (Morg, Liss, etc.) and my top champs are those who can also jungle. Currently, I have 4 picks I have for my next champ, and I'd like some debate as to who I should pick. My potential picks are Irelia or Nautilus or Riven or Trundle. I just want a little discussion as to who I should pick and I'll answer any questions fit clarity if it's requested.

Details I learned from the other board:

  1. Irelia will probably carry me out of Bronze, maybe Silver.
  2. Nautilus and Riven will be the most fun.

And something I failed to mention in the first post: I often duo with my friend, and he usually plays Malphite support (it's totally legit, I swear). So if any of these guys would synergize with him, that would be cool, too! Thanks in advance!

18 Comments

MrBuffington8/23/2014, 1:19:00 AM5 votes

My take: Irelia is very strong if you're good with Irelia; there are people in Diamond 1/Challenger who basically only play Irelia, and win most of their games. I personally find her to be a bit strange, but if you like her, she's definitely a strong pick that almost never gets banned. I don't know how strong her jungling is, though she is a very strong top laner. Nautilus on the other hand is pretty exclusively a jungler, since he's pretty weak at very early levels. As far as tanky junglers go, I think he's one of the weaker ones, but at bronze/silver, if you're good enough with any champion, you can definitely make it work. Riven is fun, but she kind of has a high skill floor to play effectively in ranked. Trundle is a bit difficult since there aren't many super-tanks left in top lane, so his ult isn't terribly useful.

Overall I recommend you try these champions out during their free week and buy according to which one you like playing the most, or need most to fill a role. If you're looking for champions in the same price range, Maokai is one of the best if not the best top laner right now, and probably the strongest tanky jungler.

As far as synergy with a Malphite support, I think someone with good CC/AoE ability would be strong, since Malphite is often picked for his initiation with his ult, where you can easily chain CC together if you have a good gap closer, etc. In this respect, I'd say Nautilus is one of the better picks you've listed; his hook lets him gap close and he has a lot of AoE ability, plus his ult is a good initiate as well that Malphite can follow up on. I think Irelia and Riven are more suited for split-pushing/skirmishing since Riven is fairly squishy, and Irelia doesn't have tons of teamfight utility (she does have a gap closer and a very difficult to use stun, but no huge initiation ability like Malphite or Amumu).

Again, my advice is to pick the champion you like the most and would be playing the most; I've made the mistake a lot of times of buying a champion because they were strong in the current meta, only to find that I really didn't enjoy playing them, and never ended up getting decent with them or playing them much at all.

ploki1228/23/2014, 2:36:35 AM3 votes

Couldn't answer in the other post since it was deleted, but I'm answering to this :

I actually already play Shyvana top (she's one of my absolute favourite champions), and Udyr is one of the few champs I can jungle decently with. Lee Sin, though, intimidates me somewhat, haha. And about the cs, what would you say is average? You're right in that I'm probably below average, but I would like a number to try to attain.

Personally, I'm rather terrible at CSing, and I main support (yes, there may be a double-sided causation leading to vicious circle). However, I feel that anything under 4 minions per wave is not up to my standards. considering that minions spawn at 1:30, and every 30s after, that would mean roughly 30 cs by 5 minutes, and 40 more every 5 minutes after (so 70 at 10, 110 at 15, 150 at 20). I'm personally plat V right now, and I feel that if I ever fall under those numbers, I'll simply lose my lane instantly because I'm shorter on Gold than my opponents is.

Of course, in some cases, losing on cs isn't too bad. If you're in a Alistar vs Jax lane, and you're able to zone him out since you're in the lead, you may want to get to his melee creeps as late as possible, possibly missing some, but making sure he can't get any hits in. In this case, Jax scales on cs much more than you, and you also make him lose on some experience. Still, as a rule of thumb, 4/6 with 75% cannons should be a solid base rule.

Dragon Fang Shot8/23/2014, 2:29:15 AM2 votes

Irelia and Riven have some similarities in their play style. They are both AD bruisers who do well with a mix of their auto attacks and spell casts. They are decent in 1v1 situations (Irelia gains tenacity from her passive, has a little sustain from her W, CC on her E and a good kill secure potential on her ultimate, while Riven has many small distance gap closers, CC on her 3rd Q and W, shield on her E and an execute on her ultimate). They can be built tanky and still have good damage, and vice-versa. One of the big differences is that Irelia has mana to gate her power, while Riven is resourceless and is only gated by cooldowns.

Nautilus is a tanky initiator, who sole purpose is to use his massive amount of CC to disrupt them enemy team. His abilities do scale off of AP, but the tank stats are much more useful on him, as his W's shield scales of his max health. Late game, he becomes very hard to kill and his surprisingly high mobility can help him stick to enemy carries to secure the kills onto them. All you need to do to succeed is know who to target with your CC and peel for your carries.

Trundle is my personal favorite of the choices listed. He is a anti-tank bruiser who really excelled in the tank-heavy meta from earlier this year. He can siphon stats off enemy carries and tanks alike, with an AD steal on his Q (which is a basic attack modifier, so you have to be up close and personal to get it off) and on his ultimate (which steals armor from the target, as well as health over time). The combination of his passive and W give him great sustain, and becomes even better if you add a Spirit Visage into your build. His E is much like Anivia's wall, except it also provides an AoE slow around it. The best part about Trundle, though, is his amazing split push potential. His Q can proc on turrets, and the attack speed buff from his W can help him take a turret in very little time. Split push Trundle is a serious threat.

Hope this helps you out :)

Wheatloaf8/23/2014, 1:51:43 AM2 votes

The combined CC between Nautilus and Malphite would hit like a truck; the enemy team wouldn't be able to move for about 5 seconds. If your friend can regularly land himself with Malphite, get you team to pick up a couple of good carries, and you'd pretty much have to feed every lane to lose in Bronze. Wombo Combos are hella fun, too.

I'll give you a little more in-depth information, at least what I give you with a guarantee of reasonably accuracy:

Irelia - she's not complicated; playing her is straightforward, as is playing against her. If she wants to go in, she goes in. Her opponent can't do anything about it until she's already hitting them. At that point, if they can get her off of them, they've either taken too much damage to trade back, or they came out relatively neutral, and if they're ranged, can punish her for not getting enough damage down. If they can't get her off them, which a lot of top laners can't, they can either run, or you two can keep smacking each other until one of you dies. The biggest decision you'll probably have to make mid-fight on Irelia is how to aim your Ult to hit the most minions and thus deliver the most heals. This is why Riot will often refer to Irelia as a "ball of stats" design; she goes in and hits things, and hopes she's more powerful than them. The thing right now, is that she often is. She can top and jungle, and has the tools to capitalize on your friend's Unstoppable Force.

Nautilus - One of the Gods of CC incarnate. Playing this guy, you feel like a one-man army dragging his enemies to their death, mostly because you are. Nobody runs from the Titan of the Depths, and as such, he can snowball even a small lead into a commanding victory for his team. From behind he has a little more trouble commanding the enemy's attention, but he can still make a man regret going to ward his jungle; catch someone out of position and let your heat-seeking anchor do the rest. As mentioned above, pairing this guy with Malphite or anyone else with good AoE lockdown can make life a living hell for your opponents, and a All-You-Can-Eat Buffet for your carries. Just use your trinket to protect against an invade at red buff; you're vulnerable before level 3.

Riven - Even more snowball-dependent than Nautilus, but if you're good at her, you can virtually guarantee some early kills in lower ELOs. Just beware; if you can't handle her skill requirements, she doesn't play well from behind, and becomes reliant on getting multiple picks to get her back into the game. That said, Malphite would probably make it easier for her to get back in the game; trying to dodge a Malphite Ult is nearly impossible if the rockman is properly stealthy about it.

Trundle - The great Tank-Eater himself. The beefier his lane opponent, the happier this guy is; he'll out-teamfight them just because he's fighting with a quarter of their own stats on top of his own. I don't know if I can recommend using him in conjunction with a Malphite unless you have some other source of CC, because a long-cooldown Ult and a pillar aren't much. I'd pick him up after one of the other ones, so that you can deal with someone taking out the kind of supertanks that Irelia and Riven have a spot of trouble with. It shouldn't make too much of a difference though until you get up past Silver, so if you like his playstyle, then by all mean gets Trolling!

Hopefully some of this helped! If you have any other specific questions, feel free to ask! Just note that my specialties lie with long-range mages and tanks, which is why I had more to say on Naut and Trundle. The only reason I had so much for Irelia is because I've owned her for a long while, and she's one of the fighters I'm relatively competent with.

Good luck with whoever you choose!

Cassaluna8/23/2014, 1:58:22 AM1 votes

You didn't mention him in this post, so I'm sorry for derailing from your four champion picks...but have you considered Yasuo? He is an AD off-tank toplaner. He does high damage, strong 1v1, and has an AOE knockup. I thought about him because for a support malphite, these two make quite the duo!

IAmNeverViable8/23/2014, 6:37:16 AM1 votes

I would consider Riven and nautilus over irelia. This is a game and should have fun playing. Champion can be nerf and buff over time but if u have fun with one champion, y not just main it to ranked. Sure there are people who used meta champion to climb the ladder but my friend used kat to climb to plat b/c he like that champion. Right now i'm trying to main; top-riven,tyrndamere,aatrox,jax,master yi and mid-yasuo,tf,ahri,syndra,vel'koz because of how fun their kit is, not how op their numbers are. You may climb the ladder if u buy irelia but r u going to have fun with her for a long time? Just buy champion u enjoy play with and hopeful u can be good with them and climb.

Catbat8/23/2014, 3:27:17 PM1 votes

Honestly, I find you should learn to play every champion slightly well so you know their strengths and weaknesses and can counter play them easier. Personally I love vladimir and talon (and i like gnar but he isn't good enough to play in a game unless I'm trolling x3) but don't let ranked bottle you into a role or champion.