Why is Aurelion Sol allowed to have such high of a winrate? Frustration from a Syndra player

Dog of Pavlov·5/17/2018, 5:24:40 PM·4 votes·3,046 views

BEFORE I BEGIN: I am merely trying to point out the flaws in Riot's logic when addressing Syndra by using Aurelion Sol as a counter point. This isn't me displaying my hatred towards Aurelion Sol, but more so that the treatment Syndra has received for a year/year and a half is quite frustrating. I actually don't mind playing against him, it's just that the Riot logic is what is messing with me when compared to a lot of other champions. For context, I play a lot of Syndra so that will be my comparison in this case.

  1. He has one of the highest win rates (54-55% across op.gg/champion.gg). Okay, but his play rate is low compared to other champions right? Not entirely true but it's still not very high: his playrate is 29/45 on op.gg and 22/39 on champion.gg, usually around 1.7-2.25%.
  2. Syndra has one of the lowest win rates (46.6-47.5% across op.gg/champion.gg). Her play rate is extremely low, even lower than Aurelion Sol, 30/45 on op.gg and 24/39 on champion.gg, usually around 1.5-2.05%.
  3. Aurelion Sol has one of the steepest learning curves in the game, meaning bad players should be weighing him down (even if the bad/inexperienced players are relatively a small number) OR this means that Syndra shouldn't have as low of a win rate because it's just mains playing her, as the low win rate suggests. Given the steep learning curve (which was released by Riot when Meddler showed the learning curve graphs), it seems that the best Aurelion Sol players are able to carry super hard because they have mastered a difficult champion.

So that leaves me with two questions: 1. Why is Aurelion Sol allowed to have such high of a win rate when he is one of the hardest champions to learn? 2. Why is it justifiable to leave champions like Syndra with a win rate nearly 8% worse in the current state without some major adjustments (like reverting some previous nerfs)?

And this is just one example. The treatment for a TON of champions is inexcusable. I am not saying to constantly balance every champ every patch, but when you leave a champion with a low win rate and low play rate in the current state, and then buff champions who were already doing decently well (e.g. Lux), then that is quite appalling at the very least.

10 Comments

Hethalean5/17/2018, 5:41:09 PM5 votes

Well Aurelion Sol and Syndra are fundamentally different mages and is a pretty poor comparison between the two.

When Syndra is strong, that's pretty much all you see. Also, when she is strong, there is incredible #FeelsBadMan on the boards because of the very few options to respond to her ult. She's a lot easier to play than Aurelion Sol as well. That's one reason why her win rate from mains is lower. She's just weaker because if she gets stronger, it's a lot easier to pick her up. Then everyone is playing her constantly and she crowds out champions. Syndra's difficulty comes from managing the balls (which if I recall is not terribly difficult after a handful of games). Even then, without that maximized ult, she is still pretty functional.

Aurelion Sol is "allowed" to have such a high win rate because just mains play her because he is not weak, nor OP. However, it's not 54% win rate on mains is decent. His kit isn't easy to pick up, so you have to main him to get that reward out of him.

Win rate is just one piece of a pie. However, it is not the entire piece of that pie either. It's like looking at imaqtpie's history and asking "Why is Varus allowed to have a 55% win rate????"

Pika Fox5/17/2018, 7:09:51 PM3 votes

Sydras kit is such that if she is ever picked often, she is all you will see and she will decide an entire meta on her own. Same reason poppy got nerfed into the ground (although poppy still literally decides bot lane meta, as shes still an easy counterpick to certain teamcomps just by existing).

Reaper55995/17/2018, 5:57:33 PM2 votes

Im not so sure about the whole Syndra Case, since I don't play/lane into her enough to give an answer with enough experience to back it up.

However I CAN help with Sol as one of the few people who play him on occasion.

Sol's win rate is in accordance with his pick rate, he is a hard to play and master champion, but when you do, the reward shows.

The 2% (This was his play rate the last time i checked lolalytics) is a group of dedicated mains who have spent time and effort to learning him, and thus, they can dominate with him, hence why the win rate is so inflated.

Also If you look at elo's like bronze or silver, Aurelion's win rate tanks, it go's down to a range of 44-48% (Over the past 7 days), this is due to them just trying to pick him up on the fly, and failing miserably due to his hard to master nature.

If more people pick Aurelion up, his win rate would probably go down, but people don't try to as often since they tend to get stomped in the first few games (This happened to me), and just give up.

I guess the only thing I can say for the Syndra issue is they don't want to go back to the time where she dominated the midlane, but still i don't know why she dosent get even some minor buffs.

MagicFlyingLlama5/17/2018, 7:06:12 PM1 votes

Like any tiny sample, his winrate is skewed by one-tricks making up a huge percentage of his games - the bad players dont stick around.