Ranked Queue "Commitment Warning/Agreement"

Uroah·9/14/2015, 8:45:34 PM·1 votes·800 views

So I just played a [Ranked] game that was going pretty sour but we started to pull back. Throughout the game I was trying to keep morale high by just saying positive stuff (I.E. The usual; "gj", "nice try guys", "we got this!" and variants of the sort) but two of my players consistently maintained a "McDonald's French Fry" salt level, and thus it affected the game a great deal (more than any positive attitude can restore). The worst part about it was the fact that they kept blaming myself along with the other teammates for wanting to play out the game because anything could happen. (Someone cancels a key autoVayne , or some CC ability was missedAhri etc. etc.) They insisted that it's our fault for their behavior because they don't want to play the game out whether or not we do. My main point is weren't they the ones that pressed the "PLAY" button on the top? Weren't the the ones that picked the category "Ranked Match 5v5"? And in doing so they should know that (and should see a formal, visual agreement) they are fully committing to the 20+ minutes of game-time whether it goes bad or not.

A big example would be Counter-Strike. Whenever you go to play Ranked matches there's a visual warning stating that by entering the queue you're FULLY COMMITTING to the [potential] 90 minutes of game-time and if any faults be made within said game there WILL be a consequence. And within my experience (500+ hours played) this is a respected system. You leave game, enjoy a 30 min Ranked ban. Do it again? Oh here's a day, and-so-on and-so-forth up to a week (which I have received before) and I know [personally] that this Commitment-to-Consequence works very well. Ranked is the core structure of CS:GO as it is in League. I think that having this form of a system (and no the Low Priority queue does jack-shizzle.. I've gotten it many times. 20 minutes is nothing imo) would greater refine the players within the Ranked system from (obviously not totally) Super salty because of a 2 kill deficit to Lightly Salted to Salt Free.

Obviously it wouldn't fix everything. CS:GO doesn't have a perfect Competitive Community but it works. 90% of my CS:GO games are people who want to win even if we're down 12-3 at halftime. But with League it's a massive drop to 30% give or take a few 1%(s).

Just food for thought/me thinking out loud(ish) on a forum :)

6 Comments

SadLitterBox9/14/2015, 8:48:48 PM3 votes

I think they should add something where you can't surrender unless a certain amount of teammates have disconnected.

TNHA Baritone9/14/2015, 8:57:56 PM2 votes

I feel like they should make every summoner who decides to ranked sign one and by doing so will allow for harsher punnishments for reports so that every summoner that is ranking is actually scared of a report

UberAffe9/14/2015, 9:41:36 PM2 votes

I highly doubt that a visual agreement would alter anything. However, I am all for more significant punishments for abandoned ranked games, and probably even a separation of ranked vs normal reports with ranked reports having more severe punishments also.

And for the people who's internet screws them over and makes them disconnect, I'm sorry but it's really no different than the person who left on purpose, you shouldn't be playing in ranked if you are unsure of your internet connection.