Ekko winrates after over a week.

Jarrito232·6/5/2015, 8:08:27 PM·3 votes·1,709 views

Ekko Champion.gg - 46.62% (5-15 games played with him: 50.05%) Lolking - 49.22% (According to the charts he wins most mid-lane matchups.)

Other champions for reference:

Ahri Champion.gg - 53.06% Lolking - 53.11

Viktor Champion.gg - 49.87% Lolking - 49.01%

Chogath Champion.gg - 52.5% Lolking - 50.3%

Xerath Champion.gg - 51.05% Lolking - 51.13%

Leblanc Champion.gg - 48.66% Lolking - 48.61%

Katarina Champion.gg - 52.82% Lolking - 52.44%

Winrate-wise Ekko seems to be the most balanced champion on release. I think they should nerf his early game damage, but buff his late game utility. Tell me if I should add more examples.

27 Comments

Vistha Kai6/5/2015, 8:16:32 PM4 votes

Remember how LB used to have 40% winrate?

Universally there are things Ekko needs to have toned down regardless of his state. I mean, Yasuo had always one of the worst winrates, but that didn't stop Riot from removing a good chunk of his kit and nerfing the other one 10 times in a row.

Xonra6/6/2015, 9:33:48 PM2 votes

"After a week" lol

And then you compare him to champions that have been out for years.

So...you compare numbers to champs that have been around for a long time, people are experienced on, and their win rates at least hold more water in an example, but you are comparing that to a champion that is pretty much new, and everyone and their mother just jumped into day one ranked with, some did great, some fed terribly bad, so the numbers are far from accurate.

The credibility of your point was lost really quickly.

Maximum Zilean6/5/2015, 8:16:59 PM1 votes

His laning phase damage can be a bit oppresive, but i'd be fine with these changes. Would actually push him into the "Utility assassin" he was designed as.

pleep6/5/2015, 8:20:11 PM1 votes

Stupid thread.