Possible Teemo Rework?

Tarver·9/14/2016, 8:24:01 AM·1 votes·362 views

Teemo Passive: "Old E ability now scales on lvl and AP"

Q: Unchanged

W: (Mushroom Toss) Teemo tosses a mushroom and setting a trap. If the mushroom collides with a minion or champion in flight, the trap will explode. (Max 5) W passive: (Limited supplies) Mushrooms spawn across the map (similar to bard chimes) Collecting will give Teemo 1-2 shrooms and restore 6-10% max hp based on lvl

E: Old passive except now activated instead of waiting ~2 seconds (Activation has significant cool down and cool down won't start until Teemo is visible again)

R: Teemo tosses a Grappling hook over a wall and can travel over the wall

Jungle Mage

Team fight style Flank R over wall Q Blind W Into group E go invisible (wait for CDs or allied back up)

High gank/flank ability at lvl 6 W slows so it's still okay for early gank but has a fairly short range E activation acts as an escape when going too deep and provides a chance to toss 3 or 4 spells in a fight.

Recommended items Morellos Torment Crystal Scepter Zhonyas Abyssal

Summary: R is now W. E and passive switch. R increased mobility

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