Touching Up Amumu
So below is basically about a month of research into champions. statistics, lore, and within reason attempting to keep balance for one of my long term favorite champions (Amumu). This rework of his abilities seeks to give Amumu players a new look while also making the champion continue to feel like himself and play like himself, but add abit more character to him as a whole!
First off let me thank everyone for reading this, and I'd love feedback. Especially about my idea for his E (Tantrum) Which is really what I spent the most time on reworking! Anyways I do hope you guys enjoy! =D
Passive
Old Amumu Passive
Cursed Touch: Amumu's basic attacks reduce 15 / 20 / 25 magic resistance from his targets for 3 seconds, refreshing with each subsequent basic attack.
New Amumu Passive
Mummy’s Curse: Each spell and auto attack Amumu hits a champion with applies a stack of curse for 2 seconds. After the fifth stack is applied the target is filled with a deep grief, and forced to run away from Amumu. Having their movement slowed by 99% for 1 second that rapidly decays during that second.
{{{ As a note W (Despair) would apply a stack for every two ticks (2s) it is effecting the target}}}
Q Old Bandage Toss Active: Amumu tosses a bandage in the target direction that Stun icon stuns the first enemy it hits for 1 second, dealing magic damage, and pulling him to their location.
Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)
RANGE: 1100 SPEED: 2000 COST: 80 / 90 / 100 / 110 / 120 mana COOLDOWN: 16 / 14 / 12 / 10 / 8
New Bandage Toss
Active: Amumu tosses a bandage in the target direction that Stun icon stuns the first enemy it hits, dealing magic damage, and pulling him to their location.
Magic Damage: 100 / 140 / 180 / 220 / 260 (+ 2% of Amumu’s max health)
Stun Duration: 1.25s/1.25s/1.50s/1.50s/1.75s RANGE: 1100 SPEED: 2000 COST: 80 / 90 / 100 / 110 / 120 mana COOLDOWN: 14 / 13 / 12 / 10 / 8
W
Old Despair
Toggle: Amumu cries a continuous pool of tears, dealing magic damage every second to nearby enemies.
Magic Damage Per Second: 8 / 12 / 16 / 20 / 24 (+ 1 / 1.5 / 2 / 2.5 / 3% (+ 1% per 100 AP) of enemies' maximum health)
RANGE: 300 COST: 8 mana per second COOLDOWN: 1
New Despair
Toggle: Amumu cries a continuous pool of tears, dealing magic damage, and stealing their magic resistance every second to nearby enemies.
Magic Damage Per Second: 8 / 10 / 12 / 14 / 16 (+ 1 / 1.5 / 2 / 2.5 / 3% of enemies' maximum health) Magic Resistance Stolen: (+1% Bonus MR Stolen every second. Max of three stacks stolen. ) [ Amumu keeps this stolen MR until the target hasn’t been damaged by despair for 1.5 seconds ]
RANGE: 275 COST: 12 mana per second COOLDOWN: 5s/4s/3s/2s/1s
E Old Tantrum Passive: Amumu takes reduced physical damage. Active: Amumu releases his anger, dealing magic damage to nearby enemies. Tantrum's cooldown is reduced by 0.5 seconds every time Amumu is hit by a basic attack.
Magic Damage: 75 / 100 / 125 / 150 / 175 (+ 50% AP) Physical Damage Reduction: 2 / 4 / 6 / 8 / 10
RANGE: 350 COST: 35 mana COOLDOWN: 10 / 9 / 8 / 7 / 6
New Tantrum
Passive: The more damage Amumu takes over time begins to cause him distress and build his anger up until it can no longer be contained. The last enemy who applied physical damage to Amumu to make his anger reach its cap is also marked for 3 seconds.
Active: Amumu releases his anger, dealing magic damage to nearby enemies, and slowing them. He also gains a temporary movement speed bonus when going toward all enemies.
Enemy Marked: Revealed to Amumu for 3s, and automatically given two stacks of the Mummy’s Curse. All spell damage taken from Amumu will also have a bonus 1% of his maximum health as true damage during the duration of the mark.
Magic Damage: 100 / 125 / 150 / 175 / 200 (+ 40% AP) Movement Speed Bonus: 15%/ 15% / 20% / 20% / 25% Slow Duration: 35% ( 1s/1.25s/1.5s/1.75s/2s) Anger Cap: 200/400/600/800/1000 ALL incoming physical damage.
RANGE: 400 COST: 40 mana COOLDOWN: ---
R Old Curse of the Sad Mummy Active: Amumu deals magic damage to nearby enemies and entangles them for 2 seconds.
Magic Damage: 150 / 250 / 350 (+ 80% AP)
RANGE: 550 COST: 100 / 150 / 200 mana COOLDOWN: 150 / 130 / 110
New Curse of the Sad Mummy
Active: Amumu deals magic damage to nearby enemies and entangles them. If Amumu is abit to hit more than one enemy champion with the curse of the sad mummy then he will entangle all champions for a longer duration.
Magic Damage: 150 / 250 / 350 (+ 80% AP) Base Entanglement Duration: 1.5s/1.5s/1.75s/1.75s/2s (One Champion Only In Ult) Bonus Entanglement Duration – For every champion hit after the first champion amumu will entangle all enemies for an extra .25s. Bonus Duration: 1 Champion: 0s /2 Champions: .25s / 3 Champions” .50s / 4 Champions: .75s / 5 Champions: 1s
RANGE: 550 COST: 100 / 150 / 200 mana COOLDOWN: 150 / 140 / 130
