Better idea to balance Wind Wall-please read/consider
Hello community. With Yasuo having a 72% ban rate for multiple different reasons, something that I feel like is the main cause for this is his W: Wind Wall. In light of this, I came up with an idea to make this balanced-and I have two ideas. One ties in with his Flow bar, and another ties in with the way Wind Wall provides little interaction.
Idea/Part 1: Currently, Wind Wall has no cost for Yasuo other than Cooldowns. What if Yasuo had at least a small cost for using Wind Wall? Here is what I propose: In addition to the cooldown, when Yasuo casts Wind Wall, if he does not have his Flow Bar full, at the end of Wind Wall's duration, Yasuo will be rooted for 0.5 seconds. (THIS IS NOT AFFECTED BY TENACITY.) There are two exceptions to this: 1. If Yasuo's flow bar is full, INSTEAD his resolve passive will activate the shield at the end of the Wind Wall duration. 2. If Yasuo has recently cast Last Breath/in Last Breath's cast, he will not be affected by the root. (Recently meaning within 15 seconds, the Armor Pen buff.) This idea and the next idea maybe combine. Idea/Part 2: Yasuo's Wind Wall currently immediately blocks projectiles AS SOON as you cast it. How about at least adding a 0.5 second delay to blocking projectiles please?