Kindreds most Recent Nerf
Ever since kindred came out they became my favorite champion(s). I loved the way you could jump around endlessly with the Q and W combo allowing for a quick dodge and easy jump in to get back in the fight as well as the passive heal from W and the slow with E was just icing on the cake, and the defensive R for that just in case moment and a split second save... fully understanding that with all of these aspects at once, kindred was quite over powered... i understood the nerf on the Q to slow down their jumping capability, but now kindred just doesn't feel the same after all of the nerfing kindred wasn't overpowered anymore, and they should have been left alone...
Now without the Passive heal, and slower Q kindred is no longer the decider of life and death, they are simply a monster hunter, and i found myself way too easily overpowered in key situations during my latest game...I simply don't see why kindred needed a nerf compared to Nasus, LeBlanc, Zed, Darius, etc...
In short RIOT YOUR RUINING A PERFECTLY GOOD CHAMP STOP!!!
If you don't bring back the passive Heal at least do something to even out the scales, and I've even came up with a couple of ways to do just that.
Any one of these ideas could potentially bring a little bit more fairness in this solo style champ
- GIVE BACK THE PASSIVE HEAL FROM W ,or
- Eliminate the CD on Q while W is active
- Give hunt's passive a small boost of Life Steal per stack
- Give a range to the Area of effect on R that way you can use it better in a team style situation, or even for offensive capabilities to match the unfair advantage that other champs have while healing.
Kindred went from being my favorite champ, to a nearly ruined champ, and this shouldn't continue Especially when every other champ just about has the capability of easily assassinating kindred (as kindred is obviously and has always been one of the more squishy champs which highly decreases their effectiveness in the jungle and in solo combat... witch is why the W was necessary... 3 sec (or less) in a battle with an ADC is now enough to slaughter them. or facing a mid laner (mage or assassin) will easily poke them to death...
if the players of league were intelligent than despite the heal all they had to do was rush forward and keep attacking, as long as they kept the upper hand Kindred's W was not and could not be enough to keep them going... Now Kindred hardly has a chance
What are you going to do next riot? you might as well get rid of the passive increase in damage from dispatching hunt targets and toss my favorite Champ out the window.....
Anyone who sees it my way please like my discussion and add your own comments... if you disagree with me... than add your opinion anyway i guess, but i doubt your any good at the game at all.