I had a genius idea who to balance Heimerdinger turret . Hear me out .
First of all i was in the shower after reading a good manga and i started t......... ( ͡° ͜ʖ ͡°) oopss back in time .......
Heimerdinger early game is to oppresive this is why i thought if it was easy to kill the turret like a zyra plant it could be good but i would say too easy to kill and would remove the uniqueness of is kit . This is why i thought about negative armor and negative magic resist but you would think losingismypride sama wht is the thought behind it and here i come with some paper and number .
H-28G Evolution Turret ; start with -25 armor and -25 magic resist and 10% ability power for both resistance . Each lvl they reduce their resistanc by +5 and get 5% ability power . For a total of 0 armor and magic resistance with a 30 % ability power scaling for both resistance .
Early in the game it would be easy to kill turret without being range since they would die like paper and would be only good for pushing but farther the game goes farther the turret would get massively awesome stat if you max it first . For example 100 ability power would give 30 resistance and at 500 it would be 150 resistance . But well im sure i explained it wrong and im not a genius but ya know its time to take my shower ( ͡° ͜ʖ ͡°).....