CAITLYN 2ND LOOK?
Does anyone else feel that Cait needs a second look at? I feel that she is very underpowered . . . or is not reliant enough on her traps to get headshots. I don't think E is much of an issue . . . even though I think the cooldown on it is way to high . . . . could just be me though. I think W is completely useless . . . when people can see them out in the open and they have such small hit window. In team fights I do not feel that her headshots are being fully utilized . . . It would have been nice to see Jhin's trap on her . . . I mean not the slow or entirely like it . . . but a bigger hit window with the traps and invisible. Traps should be invisible unless a pink ward is up.
I watched Doubleift today try to make it work. I mean I think she is fine everywhere else . . . . . but her W is just bad in my opinion. If you make a champion that is somewhat reliant on a mechanic . . . . it would be nice to utilize that mechanic at least once. If Riot changed her W someway that made it more useful to at least land more headshots, I feel that people would play Cait more. I want to love this champion but she has mobility problems, which I understand is because she has good range on her auto attacks. The problem is that her E has such a long cool down and W is pretty much only useful for quarters that are confined . . . . Cait needs a second look at her W that can utilize her headshot mechanic a little better . . . . and at least have a better way to get away from damage with her W. E is good . . . . but W feels so underwhelming and not useful.
I don't main this champion and I just started playing her . . . I could be completely wrong. I could even be playing her W wrong . . . . but I hardly see anyone playing this champion . . . . and it feels like she is underplayed, underpowered, and her W is underwhelming.