Is there a way to make surrendering/leaving a match acceptable at a certain point?

Wood Elo God·7/4/2017, 1:10:49 AM·1 votes·450 views

Between multiple high rank streamers, challenger/master players, generally skilled players there is a consensus. Either your team feeds its ass off or the enemy team feeds their ass off. There isn't really an in between. You can also see this in LCS where the snowball effect goes full form. There is nothing to this game where you are like 'WOW WHAT A COMEBACK' unless its for worlds and the enemy team comp planned on farming it out to end game and somehow the enemy team didn't figure out how to end it fast with the advantage. That's professionals. Now every game I play no matter if I get a 2/1 KDA, 1/1 KDA or get REKT myself my team will not forfeit. We can go 3/15 to the enemy team who is breaking our base at 20 minutes and the team will not forfeit. The game is over. There is no comeback. Why do I have to sit through that? I'm not flaming for the horrible plays because I probably made half of them myself regardless of KDA positioning only lane winning/doing better then there jungler. As soon as the enemy adc has more then 5 kills and mid or top is also getting dumpstered the game is over.

Everyone seems to hate giving up and 'griefing'. You know whats griefing? Going 0/10 in your lane and then hitting no on the surrender button. That's fucking griefing man be real. Stop with the mushy everyone gets a trophy shit. A loss is a loss lets move on so that we can stop wasting time and energy on a lost game and trying to 'act nice' while we do it. If 3 surrender votes get 3 yes and 2 no in a 10 minute window then call it a surrender anyways. Make some kind of new system. Every game is like this. One or two lanes go 0/10 and the game is over by 10 - 15 minutes in and the next 15 minutes is of one team chasing a single kill for 5 miles into the enemy team who reks them and farms even more kda while the losing team flames every other lane they aren't. Just manup, its over. Let me go play another game that I have a chance of winning don't care how my team thinks they are going to win against an 8/0 Lucian or Draven or 6/0 Chogath/Fiora. I know I'm not. I accept that.

3 Comments

Prison AnaI7/4/2017, 1:27:44 AM1 votes

I mean ive wone games where my team is down 20 kills and we win while still down 20 kills comebacks happen. I do agree with the fact that the game is far too snowbally right now though

Wood Elo God7/4/2017, 2:02:10 AM1 votes

Its not about the game being snowbally. I understand that sometimes people have a 'bad game' and going 0/8 in lane isn't 'intentionally feeding' by running into their fed laner and dying repeatedly but I should eventually be allowed to leave that scenario without having to spend an extra 15 minutes getting stomped into the ground by said fed laner. That's all I'm asking for. QTpie says the same thing, Dyrus does, rainman, etc.

Tulare7/4/2017, 2:12:05 AM1 votes

Serious question. Why is it "wasting time" to play out the last 10 minutes of a hopeless game? I understand the argument that once the possibility of winning is no longer plausible, the thrill goes out of the game. Let me present two alternate possibilities, though. 1a. Practicing in a game where the enemy team is extremely fed teaches skills that can be useful to stabilize a game where the enemy team is only a little bit fed. 1b. Your teammates who fed might need practice with their champions. Letting them get 5 more minutes of mechanics practice in every game that they screw up might mean they screw up fewer games in the future. You might not see those specific people again, but you'll likely see others who've benefited from some extra practice. 2. The enemy team deserves to earn their victory. It's less fun to win when the other team surrenders.