Streamline damage item's build paths PLEASE
Can
build out of a
instead of two
? total cost can remain unchanged, combine cost becomes 500. if you don't have enough to buy it outright it can take up a lot of slots mid game;
is already 4 items if i feel i need a
or
or have to buy a
then i have little to no room for the
and need to save 1500 gold which is hard midgame and feels bad if you aren't crushing your opponents.
I hate having to sit on over 1k later on, its so much power that you cant use for team fights that could potentially end the game. Hoping it can be streamline a bit more like what was done with
in patch 5.22
ALSO with defensive items having smooth progressions like:
>>>
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why dont damage items have the same?
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I mean sure it means you could spam
early game, but you can already do that with items like
or
or 
it means marksmen can buy
when they dont have enough cash for a
at anypoint in the game where as other rolls that build ad ALREADY dont need to worry and can always pick one up as
needs 4 of them so they are free to spend all their gold and never have to try and save 1300 for 1 item
(apart from mejai's)
build from
?
will