Riot intentions for Quinn?

Mr Sir Lebowski·8/17/2015, 1:14:42 PM·3 votes·1,296 views

I'm going to make a lot of comparison to Vayne here because I feel like they are meant to be similar in their ADC roles supposing Quinn is supposed to be an ADC at all. They both have a passive for extra damage, they both have a targetted knockback/slow, they both have strong chase mechanisms. Of course they do have some differences but these two kits I think are meant to function with similar purposes. Shorter range burst with good chase and mobility in fights. Yet Quinn is practically non existent in comparison to Vayne and when she is you're probably more likely to see her top than as an ADC.

I now find myself wondering did riot intend for Quinn to be an ADC? Does Riot still intend for her to be an ADC or are they now comfortable for her to be a top laner? If she's supposed to be an ADC that is competitive with Vayne her balance needs to be looked at. Maybe I'm wrong but I don't think anyone considers Quinn to be a strong pick as an ADC.

What can be done to make Quinn a competitive ADC? Well I can think of some obvious changes that might make her viable completely without any major changes. Change her E in human form so that she doesn't have to dash at her target, instead make Valor come in and slow her target with the ability to stun or disorient(fear mechanically) if marked while still leaving the target marked for auto damage, I know you already have Valor coming in with Q but something like this would increase her viability tremendously. Vayne for instance shoots out her knockback/stun/slow from range and it increases her survivability far greater than Quinn's. Technically Quinn has a tiny semi hard CC in the form of a 1 millimeter .1second knockback in human form but for some reason she loses this interrupt/slow in bird form where she actually needs a much stronger form of CC or other form of survivability since she has to get in melee range. The hard CC Vayne has really gives her a trump card over Quinn and without some form of comparable hard CC herself will never be able to compete. Quinn's passive is also weaker than silver bolts in the majority of situations especially when it matters for an ADC to have a steroid. Basically Quinn's passive is supposed to make her more of a lane bully than Vayne but in reality it doesn't work as well most of the time especially in bottom lane where her E puts her in a nice tasty CC range for the support.

I really think the major problem here is Quinns survivability, I don't feel that her chasing potential is that much stronger to justify the huge difference in survivability due to her constant need to get into melee range for her E and bird form, and to top it off her dueling potential is currently less than Vaynes especially after 6 where her bird form is supposed to make her a good duelist but instead is used to run, roam, or get back in lane most of the time unless the fight is already won and she needs the bird form to chase where Vayne has her constant passive. The roaming portion of it is useful but it's not enough especially when you need to be farming as an ADC. Heck even her mobility is less than Vayne's in a team fight regardless of bird form speed because it's not about how fast she can move it's about how useful her mobility is in a team fight. Vayn's tumble with stealth is far superior to Quinn's mobility and Vayne has a permanent built in mechanism for chasing and finishing off fights.

Basically something needs changed about Quinn's marking, Q, E, or ult to make her better in team fights. She is not on the level of other ADC's. In fact she's more of a squishy assassin than anything and I really think she needs to be looked at.

I don't hate Vayne, I think she has a kit that works well and that is what we all want, I just want Quinn brought up to her level as a competitive ADC. Again i'm comparing these two because I think they are supposed to be similar in role, I'm not claiming Vayne is a top ADC for competetive play, I am claiming however that Quinn is a horrible pick for an ADC in competetive play and probably wouldn't take too much work to bring her up to par.

Let's get some more ADC balance please, perhaps it wouldn't be so hard to find ADC's in team builder if we had a larger selection to choose from, that or get her role changed to fighter/assassin and give her more burst to support it.

13 Comments

ietQk8P7ly8/17/2015, 4:42:08 PM2 votes

I love Quinn myself and I feel the same way. I never really compared her to Vayne but it makes sense. I really only play her top but I could probably do the same thing with some other ADC's. TBH Quinn doesn't have a super strong solo phase top compared to some other lane bullies and playing her bot just feels like you're building up to NOT carry. At least not the way you would with other ADC's. It can be fun if your team is ahead but against a team that can play her ult is fairly useless if you're supposed to carry.

BlkGolem8/18/2015, 5:32:56 PM2 votes

Quinn's kit just needs to be more reliable in what it's supposed to do, and Vayne's w is op. Namely Quinn's passive marking and her slightly off autoattack are mostly what should be fixed.

Mr Sir Lebowski8/18/2015, 3:39:16 PM1 votes

Well here we go, wouldn't you know that it turns out RIOT is actually looking at Quinn.

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/L5Fueo03-riot-is-actually-looking-at-quinn

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/pLqBpO0v-is-quinns-kit-or-her-thematic-design-really-conductive-to-an-adc-role

and here we go

Repertoir also mentioned that he is actively working on Quinn, particularly on her passive : "I am actually actively doing some work on Quinn. One of the things I want to address is that Harrier just seems like it screws me over when playing her sometimes. We're supposed to be a dynamic duo. Please mark more useful targets, Valor. Please stop taking your time to mark things, Valor. And Quinn, maybe people would take your attacks seriously if they felt like they were aiming to injure someone. That's my general attitude on Quinn, anyway. We're not at the point yet where I can discuss full details, but they're high up on my personal radar." In a different thread, he continued the Quinn discussion in response to a user's thought out post about her current state: "Hi Tygger7, thanks for the thoughts on Quinn. Quinn is a bit of an oddball, in that identifying what lane she belongs in isn't an easy task. However, being an adc and being played in a solo lane are not necessarily mutually exclusive, as we have seen from some other guys like Ezreal, Varus, and occasionally Corki being played in solo lanes. If the meta were ever to shift away from marksman in a duo lane, Quinn's value would probably be a lot higher, but that hasn't been the case for quite a long time, so it's hard to say with certainty if that's ever going to come back. It would probably be the safest thing for us to figure out what is unique and/or cool about Quinn and see how we can amplify that and make it something useful that teams care about having. If we could make "ranged carry that becomes melee carry" provide a different output that you wouldn't just get from another melee carry, then that would probably serve the character well. If we couldn't, we'd probably have to look to other facets of Quinn to emphasize as her cool and uniquely powerful thing(s)."

Speaking of Quinn and Taric, Repertoir also noted: "I've mentioned it in some other threads, but I can leave it here as well :) I'm currently finishing up the Juggernauts release, as well as starting up some Quinn stuff and waiting for the Champion Update team to be ready to go into production on Taric in the next few months. I'll probably also have some Garen/Skarner follow-up to do in the next month or so. Aside from that, I'll have maybe one other main project to work on in the next few months, but I don't really know what it is yet. Meddler could probably speak better to larger scope stuff than individual projects, but as an individual contributor, that's about all for me for now :D"

In the thread you'll notice that a lot of the same points I'm referencing are included there. So it seems RIOT does see some inequities in her ability to be an effective ADC and also the lane confusion some of us are having.

Exciting stuff

Valor Bot8/18/2015, 7:38:05 PM1 votes

I'd like to see Quinn become a competitively-viable duo laner too. If not, then she should at least have some sort of presence as a solo laner, perhaps by strengthening her assassin-like playstyle. Maybe then we'd see her mid more often (which, imo, is where she's most effective).