Ranked really needs to be re-evaluated.

Nhika·2/23/2020, 8:10:10 AM·1 votes·3,373 views

Forced winrates are killing us. Example; let's say you are 10 wins in, with 0 loses. Enemy team will comprise of players that are also 10 wins in, with 0 loses, while your entire team is 0/10.

This results in even the players at the EXTREME top of the ladders; to still have 50-60% winrate, and not some ubsurd winrate like 90-100% winrate.

Going through promotions, silver and gold etc So every time a bronze player goes into silver; he will most likely feel that there are literally no skill differences. Games will undoubtly remain the same throughout this players career. Because his entire team are players. . with a 50-60% winrate, that are constantly knocked back down in promotion series.

Now we have this weird system, where players are LITERALLY thrown into a lottery system. Games where half of your team is inting is more common now than ever.

Players in Challenger, still aren't the best of the best players in the world "Top" Korea - 1509 LP. 100 wins, 88 loses. 53% winrate. Really.? "Top" NA - 178W 120L (60% win ratio). Seems normal at first, but really.. only 60% winrate?

You all watch videos of plat+ players all the time. Junglers doing 100% full clears. Top laner's playing extremely safe. But at the end of the day its a player that simply played it safe and let his team carry his 50-60% winrate in the promo games and got "lucky" more so than the player's actual "skill".

30 Comments

OhGodOhFk2/23/2020, 1:38:28 PM4 votes

Nothing new really, LOL has been for the last two seasons less about being the best player in the game but not being the worst.

Jng Account2/23/2020, 9:18:40 AM3 votes

Forced winrates are killing us. Example; let's say you are 10 wins in, with 0 loses. Enemy team will comprise of players that are also 10 wins in, with 0 loses, while your entire team is 0/10.

No proof, ofc. Idk, just create excel spreadsheet of your games, but also dont forget to look at your performance as well since you are under more pressure than in normal ranked game.

This results in even the players at the EXTREME top of the ladders; to still have 50-60% winrate, and not some ubsurd winrate like 90-100% winrate.

And it cant be bcs they play vs each other? I mean, late at night, sure, you take one chall from top and 4 masters and in opposite team low challs/high GM. You have to do it in order to even out team mmr. This isnt case in lower brackets, especially under D. Its simply delusion.

So every time a bronze player goes into silver; he will most likely feel that there are literally no skill differences.

The skill differences in heavily populated brackets are more transparent then lets say in D1+. But quite honestly, there isnt much difference between bronze-silver-gold.

Because his entire team are players. . with a 50-60% winrate, that are constantly knocked back down in promotion series

Just want to say that you should climb with +50% wr as long as you mmr isnt few divisions lower than your rank, there are also instances where you can climb with just 50% when your mmr is high. Players like you really need to change their mentality from "System is holding me back" to "My ego is holding me back".

Now we have this weird system, where players are LITERALLY thrown into a lottery system.

Is poker lottery system? Kinda. Does skill matter there? 100%.

Games where half of your team is inting is more common now than ever.

Thats more likely personal bias. As long as you arent inter, enemy team has bigger chance of getting one.

Players in Challenger, still aren't the best of the best players in the world

I cant really say anything, everything that is poping up in my head would get me banned, so Ill stay quiet on this one...

"Top" Korea - 1509 LP. 100 wins, 88 loses. 53% winrate. Really.?

Yes, as I said good players vs good players. Whats so weird about it?

"Top" NA - 178W 120L (60% win ratio). Seems normal at first, but really.. only 60% winrate?

Huh? You would love to have 60% wr and you think that it isnt enough while he plays vs the best of his server? Wtf man.

Junglers doing 100% full clears.

Depends, definitely not everybody, I love watching Jankos and he switches paths from game to game, just like good players do.

Top laner's playing extremely safe.

What you wanted to say, they play smart. No Hash tps, no instashowing waves. But dont get yourself fooled. As Bwipo said "Toplane is island if you want it to be island" and to everyone who says that top is bad "No, you are just fucking shit"

But at the end of the day its a player that simply played it safe and let his team carry his 50-60% winrate in the promo games and got "lucky" more so than the player's actual "skill".

You are really making it hard not to insult you, but I wont, tho I want. Lets me just say, where is your challanger? Am I so lucky that every acc that I got into my hands got at least in high plat?

As I said, I advise you to change your mentality, else you wont ever improve and you will be stacked in your little imaginary world for ever. Good luck with finding right path...

Sleeping Bat2/23/2020, 8:43:26 AM3 votes

Sorry you are wrong, if something is guaranteed to happen then it is not a lottery but a rule. And this rule is the highest point of stupidity issued by a 200-year-old brain who is ill with dementia from old age.

makkii2/23/2020, 11:19:20 PM2 votes

{quoted}

Forced winrates are killing us. Example; let's say you are 10 wins in, with 0 loses. Enemy team will comprise of players that are also 10 wins in, with 0 loses, while your entire team is 0/10.

This results in even the players at the EXTREME top of the ladders; to still have 50-60% winrate, and not some ubsurd winrate like 90-100% winrate.

Going through promotions, silver and gold etc So every time a bronze player goes into silver; he will most likely feel that there are literally no skill differences. Games will undoubtly remain the same throughout this players career. Because his entire team are players. . with a 50-60% winrate, that are constantly knocked back down in promotion series.

Now we have this weird system, where players are LITERALLY thrown into a lottery system. Games where half of your team is inting is more common now than ever.

Players in Challenger, still aren't the best of the best players in the world "Top" Korea - 1509 LP. 100 wins, 88 loses. 53% winrate. Really.? "Top" NA - 178W 120L (60% win ratio). Seems normal at first, but really.. only 60% winrate?

You all watch videos of plat+ players all the time. Junglers doing 100% full clears. Top laner's playing extremely safe. But at the end of the day its a player that simply played it safe and let his team carry his 50-60% winrate in the promo games and got "lucky" more so than the player's actual "skill".

I hate riots matchmaking sometimes too, but this betrays a fundamental misunderstanding on your part how matchmaking is intended to function.

The game rates your “skill” based on your performance relative to other players.

So for example if two players existed in a vacuum where the other 8 players were identical bots and these two players had an exact 50% wr against eachother, the matchmaking algorithm considers them of “equal skill”

The matchmaking system is designed to match you against players it perceives as of equal skill, which means its going to place you against progressively easier or more difficult opponents until you hover around 50%

This means that barring players whove played less then 200-300 games and havent stabalized, the vast majority of players are going to sit at 45-55% WR. Its only on the fringes of the top and bottom ie challenger and iron 5 where players will exceed either a 60% win rate or a 60% lose rate, and that is because there arent enough players that are either better than them or worse than them respectively.

Also, for those in lower brackets that have 60% WR in a lower bracket, that is an indication that they are either heading for a rank up or they are a smurf, basically means they are “passing through” the rank

DamSonWhUFndThis2/23/2020, 3:38:33 PM1 votes

BRO IM GETTING 94686846868684 INTERS EVERYTIME I SCRATCH THE PERCENT 50 IN MY STATISTICS

Kai Guy2/23/2020, 9:14:04 PM1 votes

Lets play a few hypothetical games where who ever has the highest sum form Dice rolls win.

I give you 5 Dice 6. I also have 5 Dice 6. We roll 50 games. The dice are unmodified and rolling method prevents manipulation. It is completely unbiased RNG. Who do you think wins the most games with no further information?

We swap the game a bit. We are now playing 1 roll only. I give you a D12 And I use 2 D6 to roll. Who do you think has better odds to win with no further information?

Ok, Now lets do a group again. you roll 5 D6 and I roll 4D6 and 1D20. We roll 50 games Who do you think will the most?

If your confused by Why 50% is so common. Imagine MMR and Elo systems as a method to sort skill biased on a players Average performance. The best players might be a Dice with 100 sides, they can absolutely crush a D6. But can you explain to me why the fuck would you not expect to see roughly 50% Results if your rolling 5 D 100 vs 5 D 100?

ZephyrDrake2/23/2020, 9:20:43 PM1 votes

Ok... why would any matchmaking system keep people at around 90% winrate? If any matchmaking system did that then that would mean that system is broken and doesn't work. The entire point of matchmaking systems is to pair you with people with similar skill. Whether those people care to show this skill or not is irrelevant. Whether people you get matched with play at their best or not the system should not care about it since it has no way of knowing.

Matchmaking starts and ends when all people for a particular game is paired up. What those people do in game the system has no say in it nor any way of knowing. Player behavior in game isn't matchmaking. You deciding to make a bunch of risky plays isn't matchmaking. Someone feeding because they think they are the best there ever was and refuse to respect the opponent is NOT matchmaking.

Darkdemon6532/23/2020, 1:16:12 PM1 votes

{quoted}

This results in even the players at the EXTREME top of the ladders; to still have 50-60% winrate, and not some ubsurd winrate like 90-100% winrate.

Players in Challenger, still aren't the best of the best players in the world "Top" Korea - 1509 LP. 100 wins, 88 loses. 53% winrate. Really.? "Top" NA - 178W 120L (60% win ratio). Seems normal at first, but really.. only 60% winrate?

Yeah, that's to be expected and exactly how it should be. They're facing other people who are challenger. Why would you expect them to be able to maintain a high win rate?