The way Aatrox's Q works
It's a 650 unit dash, with a damaging AOE of 225, and a knock-up radius of 75.
Some things to note:
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CC DOESN'T INTERRUPT THE DASH. Knock-ups, and going into stasis will interrupt the dash, stopping it. However, every other form of CC, stuns, snares, etc, do not interrupt the dash, instead, applying when Aatrox lands.
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Flashing prevents the skill from doing anything. Don't Q - Flash. It stops your Q, and negates the damage/knock-up.
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The ability has a 0.6s cast time, and a 0.3s wind-up and wind-down.