Can Urgot at least get this 2 changes as life quality changes so it doesn't feel like hell playing h

ValiantKiller·12/29/2019, 9:27:45 PM·7 votes·5,858 views

Urgot is one of the few champions that struggling badly in top lane right now special during laning phase and can get easily punished/ganked and killed due to that.

So here is two things that i would suggest and i hope some of the balance team consider them or atleast do something around them to make it less hell to play Urgot.

First change : Increase Urgot range from 350 to 400 or 450 , if he going to be punished by nerfed Conquer, item 1054 and item 3022 plus the ability of not able to buy item 3053 atleast give him a range to be able to poke people in lane and farm safe , and that not big buff it just making his range match the likes of him like Gnar .

And second change : Can you very please allow his W to auto lock on the targets he AA , the point of this is not to make it death stance for Urgot if he missed his E or Q during fight and got stuck in minion wave, infact it would encourage the Urgot play to tab in and out of W to use AA to make sure he can stay on his target.

And i honestly think this changes would never make him over the line or anything, plus they not buffs just things to make it less of hell to play Urgot special early, where your actual power spike is after level 11.

11 Comments

EbonyBladeJ8812/30/2019, 12:52:42 AM7 votes

The range limit is intended as part of his identity as being a Juggernaut. And this comes from a person who plays him.

I can see the plausibility of the W request though.

Zero Skill Tank12/30/2019, 2:31:30 AM6 votes

plus they not buffs just things to make it less of hell to play Urgot special early

WTF increasing range by 100 and changing a mechanic from skillshot to point-and-click are not buffs?

Those are massive buffs

Helmight12/30/2019, 8:00:21 AM4 votes

Honestly, I just want Riot to special-case Urgot so he counts as melee for Conqueror. If they're already willing to let Garen E stack Conqueror for no reason other than he really wants to take the rune, they can let Urgot keep Conq at full effectiveness.

Urgasm12/30/2019, 3:25:46 AM3 votes

Onetrick here, honestly the only things i want is;

  1. Mana cost on q to be reverted so you can last any amount of time in lane, currently his q cost forces him to start corrupting potion and even then you can't use your q to last hit or poke while having enough mana to for a trade. Especially now since every other champion top seems to be able to spam abilities relentlessly without dipping under half mana. That and the increasing amount of free resource champions with their free sustain (looking at you vlad, garen, gnar and soon to be sett)

  2. His e should be able to cross terrain, almost every other champion that has a dash is able to cross terrain or at the very least not get stuck with no dash or cc if you stand too close to a wall, have a dead turret anywhere on your screen (it feels like) or yoricks ring that means you cant grab him even if he's standing on you

  3. Slightly more movespeed or at least less movespeed anti-steroid on the w, 375 with tier 2 boots on a glorified melee means right now almost everything can just run away from you if you cant kill them within a certain couple seconds window without your ult.

I do agree with the if you're not locked on in a minion wave thing though, it is very annoying to have your w attacking minions and not the jax pounding away at you. But i would see that as a 'well i guess i should have turned it off there and just autoed or not missed the other abilities'.

KFCeytron12/30/2019, 5:58:32 PM1 votes

In what world are those "quality of life" changes that just make him feel better to play? An extra 30% range and not needing to land skillshots to auto-target someone would simply be massive buffs. Is this thread supposed to be a joke? Jokes belong on M&G or GD. "they not buffs"; what the hell, man.