Punishing Duos

Ohana Means Rekt·4/17/2016, 5:01:40 PM·2 votes·631 views

At the beginning of the season, when I was refusing to play ranked with my friends, I had a 55% win rate and was climbing very fast. After I hit gold 2 and figured I could probably just cruise into plat, I started duoing with one of my silver friends to help him out a little bit.

Big mistake.

Every time I duo, my mmr drops horrendously low, regardless of a win or a loss. I went from playing in games with plats and low diamonds to playing with low silvers almost every game I queued up for, even when I wasn't duoing. I stopped playing with them again and it took about 2 weeks to climb back up, and then I made the mistake of duoing again. It doesn't matter how few games I play, my mmr seems to get set artificially low even after I'm done duoing and back to solo. I went from getting ~23 lp a game to ~15, and went from losing ~12 to ~20.

What I want to know is why I'm being punished for playing with a lower ranked friend even after I've finished playing with him.

Side note: This has particular post has nothing to do with the whole "dynamic system putting solo players into 4 man queues" thing, although that's a huge problem that I face as well, but its well documented already.

3 Comments

Grashnim4/17/2016, 5:05:12 PM1 votes

Yeah, dynamic queue is pretty funny like that. The whole idea is to play with your friends, if you're better Riot rewards you with elo punishment.

PDE5 Inhib4/17/2016, 5:07:05 PM1 votes

Because if you wanna play with low silver players as a high gold player, rito gonna give you the MMR of a low silver player.

DrNova4/17/2016, 5:14:39 PM1 votes

Its the losses. If you have a high MMR, but lose even once with low MMR players, the system will assume your MMR is too high, since high MMR shouldnt lose to much lower MMR.

Unless you never lost with them, in which case no clue.