I Got EPIC IDEA FOR BARD (It would overall be a buff)
SO first of all Yeah Bard doesnt need buffs he is really well balanced so he would need some small and not annoying compensate nerfs after this buff
IDEA I know Champion Ideas mostly end up getting downvoted But I ll give it a try
**So At the very Moment this is what Bard q does **
ACTIVE: Bard fires a burst of spirit energy in the target direction, dealing magic damage to the first enemy struck and briefly Slow icon slowing them by 60%. MAGIC DAMAGE: 80 / 125 / 170 / 215 / 260 (+ 65% AP) DISABLE DURATION: 1 / 1.2 / 1.4 / 1.6 / 1.8 After Cosmic Binding hits an enemy, the burst of energy passes through them and searches for secondary targets. If it hits a wall or a second enemy, it Stuns both targets for the same duration, dealing the same magic damage to the second target as well.
What would I change ? Well its simple and you ll see reasoning behind it later
ACTIVE: Bard fires a burst of spirit energy in the target direction, dealing magic damage to the first enemy struck and briefly Slow icon slowing them by 60%. MAGIC DAMAGE: 80 / 125 / 170 / 215 / 260 (+ 65% AP) DISABLE DURATION: 1 / 1.2 / 1.4 / 1.6 / 1.8 After Cosmic Binding hits an enemy, the burst of energy passes through them and searches for secondary targets. **If it hits a wall or a second enemy, it Pushes the first target 450 range away (Basicly towards second target) dealing damage to second target to but stuning it **
So basicly If you Q 2 enemy champions You knocback the first and stun the second target . So nothing changes here except that first target gets knocked back while second target gets stuned. Knockback duration should idealy be around the stun duration but a little bit shorter so I ll say Knockbacked target is CC-ed for 1 second
**NOW HERE IS The NEW Coool mechanic IF you land your q on the enemy and on the wall while MAGICAL JOURNEY is really closely near the spot they get knockbacked to it and take the magical Journey ** You could knocback enemies with q and if it connects with a wall and there is Journey on the wall (Nearby) they take the Journey Am I the only one who thinks thats COOOL??
Now here is where this mechanics BECOMES COOL epic awesome whatever
Magical Journey changes. Basicly Bard can now use abilities while going through Journey Do not Over rate this buff plz its certainly good but it is not Insane level buff
So what would this idea Do? Bard could now Force people to take a journey by knocking them back into one with his q Bard could NOW use abilities while in the journey ... Lets include warding to I have seen a thread suggesting it
Other combo which Bard would unlock and it is really cool is: Since bard q is now a mini knocback in case you do hit 2 targets you could interupt enemies taking your Journey which would result them falling of walls (Thinest side of course) Also Extra Style points if you do it while both you and enemy are in Journey xd
Now some compensate Nerfs suggestion for new mechanics
- Longer q cooldown for like a second?
- More mana costs?
- Less dmg (Though I wouldn not like this nerfed he has only 1 dmg ability)?
- Worse base stats?
- Revert the previous not as fun as this BUFFS?
So tell me what you think. Unless you think this would make him OP at which point there are nerfs to compensate and also this buffs are probably not as high as you think
So BARDS

thoughts???
I know I ll mostlikely get downvoted Since well pretty much every buff/nerf suggestions which mentions how to specificly nerf/buff/make something cooler gets downvoted.